|
|
|
 |
|

December 11th, 2006, 06:30 PM
|
Major
|
|
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
|
|
Re: Lord of the Gateways EA 6 players wanted
I think Mictlan can work fine in early era. I voting for lvl 4 blessings anyhow.
|

December 11th, 2006, 06:33 PM
|
Major
|
|
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
|
|
Re: Lord of the Gateways EA 6 players wanted
Of course people can change nations.
|

December 11th, 2006, 06:37 PM
|
Second Lieutenant
|
|
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
|
|
Re: Lord of the Gateways EA 6 players wanted
Tyrant: I am hosting, will put the server up for uploads tonight. Should have done it this weekend but did not realize the game was ready to start.
|

December 11th, 2006, 07:37 PM
|
 |
First Lieutenant
|
|
Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
|
|
Re: Lord of the Gateways EA 6 players wanted
so, max 4 or what?
It will be a bit of a pain to have to empower your gods to cast high level spells.
Max 6 maybe?
|

December 11th, 2006, 07:52 PM
|
 |
First Lieutenant
|
|
Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
|
|
Re: Lord of the Gateways EA 6 players wanted
Sheap- i don't think think we really are ready to start until after we set the rules. Looks to me like only 2 of us have cast clear votes-
me- no house rules
Folket- bless limit 4
I think Folket gets to break ties since this is his puppy, but I'm going to change nations if there is a bless limit. I'll likely take Marveani (sp?) but i'd want to think about it a bit and come up with a new plan.
|

December 11th, 2006, 08:09 PM
|
 |
First Lieutenant
|
|
Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
|
|
Re: Lord of the Gateways EA 6 players wanted
I would like to switch to Ermor.
My vote is for no house rules.
|

December 11th, 2006, 08:52 PM
|
Corporal
|
|
Join Date: Oct 2006
Posts: 84
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Lord of the Gateways EA 6 players wanted
I would also prefer no house rules; if we do end up limiting pretender paths to 4, I would like to switch to Niefelheim.
|

December 13th, 2006, 04:16 AM
|
Second Lieutenant
|
|
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
|
|
Server ready
OK, server is up for pretender uploads.
66.171.171.25 port 2004.
Since people claimed a bunch of early era nations, I started the server as early era.
Before the game can actually start, I need to know the server rules including:
supply/income/resource levels
magic site frequency
score graphs
and for victory points:
How many provinces should have victory points, and
Whether any of those provinces should have 2 or 3 VPs or if all should have 1.
However I do not need that information to put the server up for uploads.
I started the server with no mods and 3.04. You are stuck with 3.04 but if I am wrong and there should be a mod, let me know.
|

December 13th, 2006, 08:36 AM
|
Major
|
|
Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Server ready
I suggest to play with normal settings, without score graphs.
PS. My pretender has been uploaded. 
__________________
Dominions 3. Wallpapers & Logos
-------
"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
|

December 13th, 2006, 10:58 AM
|
Major
|
|
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
|
|
Re: Server ready
I think it will be better to have score graphs on since otherwise the game will end and noone will understand why.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|