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December 3rd, 2001, 09:32 AM
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Shrapnel Fanatic
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Re: Not a newbie question
Stacking these facilities will not improve the performace.
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December 4th, 2001, 02:58 AM
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Corporal
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Join Date: Feb 2001
Location: Lee\'s Summit, MO, USA
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Re: Not a newbie question
quote: Originally posted by Atrocities:
Stacking these facilities will not improve the performace.
Are you saying that more than one VIP III won't increase the values more than 3% ?
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Spyder, Chairman of the Arachnid Consortium
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December 3rd, 2001, 05:43 PM
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Major General
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Re: Not a newbie question
Simplify the problem and choose Deeply Religious -- a Nature Shrine acts as a VIP+CCF for the entire system (affecting only your own colonised worlds, that is -- not uncolonised ones.).
That's one VERY nice facility in terms of saving facility slots, construction time, and research.
As for stacking, urban pacs don't stack. I'm not so sure about VIPs 'tho...
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December 3rd, 2001, 06:31 PM
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Major
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Re: Not a newbie question
In my experience, VIP's stack (as do climate control facilities).
The Urban Pac Center is almost always worth building. The Temporal Version (Temporal Vacation Service) is even better, since the TVS provides twice the happiness bonus of the UPC. In either case, the happiness bonus gives the best chance for keeping populations Jubilant (with the attendant productivity bonuses) even when you're losing major battles. The Temporal Vacation Service is the first thing I research & the first thing I build in a new system. That way, by the time the spaceports and resource facilities are built, the new planet is at least "Happy" and becomes "Jubilant" soon after.
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December 3rd, 2001, 07:02 PM
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Corporal
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Join Date: Feb 2001
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Re: Not a newbie question
That's what I thought
The verbage of the facility description implies that they can. I routinely build up to 4 VIPs on a Giant planet, and, while I've never played a limited resources game, I think that they'd be almost necessary for that type of scenario.
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Spyder, Chairman of the Arachnid Consortium
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December 6th, 2001, 03:31 PM
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Captain
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Join Date: May 2001
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Re: Not a newbie question
Thanks for the ideas, I have been out of town and unable to reply.
Imperator Fyron, your charts are helpful and useful. One thing they make clear is that they are a really long term investment. Three years doesn’t sound like much, but 30 turns against fellow humans is a long time. And to break even, which is important in a long economic war, 50 turns is even longer. Your charts help with my planning.
Does anyone have any comments on climate control facilities? Is it worth the effort to improve the climate of your planets?
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December 6th, 2001, 03:44 PM
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General
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Re: Not a newbie question
Climate facilities should be included in your long term goals. Anyway of increasing your populations on a planet should be looked into. THis is for production bonuses and defence bonuses. Basically the Climate control will give your planet a 1 to 5 % increase of population a year when it is done. Which makes them a very important long term growth facility.
I know this from experience since I always have a low tolerance level. (-50%) and Climate control are the only way I can get my populations increasing.
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