|
|
|
|
 |

December 2nd, 2001, 07:58 AM
|
 |
Captain
|
|
Join Date: Jun 2001
Location: Oh, I\'m out there
Posts: 805
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The Crazy Outta Control Mod
And so it begins:
Here is the innitial upload
1007272545.zip
Once you are done with it you can upload it again through the scenario archive, the upload file link should be to the left side of the screen when posting a new message. Then make a new message here with the link on it.
|

December 2nd, 2001, 01:40 PM
|
 |
Brigadier General
|
|
Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The Crazy Outta Control Mod
The zip doesn't work. It's somehow corrupt.
I had the same problem with the TDM-Mod, btw. Maybe the uploads don't work correctly. (Just guessing here).
Rollo
|

December 2nd, 2001, 01:45 PM
|
|
Lieutenant Colonel
|
|
Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
Thanks: 3
Thanked 0 Times in 0 Posts
|
|
Re: The Crazy Outta Control Mod
quote: Originally posted by Rollo:
Maybe the uploads don't work correctly.
*sigh* And they went and got my hopes up, too....
[ 02 December 2001: Message edited by: dumbluck ]
|

December 2nd, 2001, 08:14 PM
|
 |
Captain
|
|
Join Date: Jun 2001
Location: Oh, I\'m out there
Posts: 805
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The Crazy Outta Control Mod
Ok they say they fixed the problem, so here is the upload again:
1007316835.zip
Have fun!
|

December 2nd, 2001, 08:22 PM
|
 |
Brigadier General
|
|
Join Date: Dec 1999
Location: Lancaster, OH 43130
Posts: 1,997
Thanks: 5
Thanked 9 Times in 8 Posts
|
|
Re: The Crazy Outta Control Mod
Please post the links and such in the forum and discuss here please. Otherwise most folks may miss the mod.
__________________
Change is inevitable, how you handle change is controllable - J. Strong
|

December 2nd, 2001, 10:25 PM
|
 |
Captain
|
|
Join Date: Jun 2001
Location: Oh, I\'m out there
Posts: 805
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The Crazy Outta Control Mod
And don't forget to post if your the one working on the mod at the moment. Don't want to have two people working it at the same time.
|

December 4th, 2001, 04:19 PM
|
 |
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: The Crazy Outta Control Mod
OK, let's kick this off:
!I got it!
And I've made my changes... but I'm not allowed to upload. Tell you what, next person to shout "I got it" on this thread, include your email address and I'll mail it to you. Then you can post here when you're done and report the changes you've made, ready for the next shout.
Anyway, I'm a complete noob when it comes to modding so I kept my additions modest:
I added a "Research" Tech Area. No prerequisites. (Space flight / colonisation didn't seem appropriate.)
I then added 3 minor research facilities: campus (I), college (II) and university (III). University also provides a reproduction bonus from all those frisky students=-) It might be cool to leave bonus that out of higher level research facilities, so the player isn't so sure about upgrading, but hey - that's up to you lot.
Oh, and I may have noticed an error in the facility file, but being inexperienced in these matters I could be wrong: The urban centre lists 4 abilities but the field only says it has 3.
Sorry if I bent the rules, but I wanted to get this great idea rolling.
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|