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December 24th, 2006, 04:50 AM
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Brigadier General
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Join Date: Nov 2001
Location: WA
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Re: Problem with system generation
How is the random generation of planets handled? Given this line:
Code:
Chance Type 1 Any Comp 3 Type := Gas Giant
Chance Type 1 Any Comp 3 Chance := 25
Does this mean (#1) a 25% percent chance out of a 100 that a gas giant will be created? Or (#2) does it mean a 25% chance out of the total of four (also set at 25%) chances I have that a gas giant will be created. I would think that if it was #2 the systems would be much more heavily populated with planets than they are.
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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December 24th, 2006, 03:51 PM
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Shrapnel Fanatic
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Re: Problem with system generation
It means that overall, roughly 25% of planets in the galaxy should be gas giants. Last I tested it (which was many versions ago), the algorithm seemed a little off. It might have been revamped since then, dunno.
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December 26th, 2006, 03:02 AM
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Brigadier General
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Join Date: Nov 2001
Location: WA
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Re: Problem with system generation
The system generation as it stands now is useless. I have been trying to tinker with it and no matter what I do it wants to override the planets I want in an orbit to meet this crazy balance/random percentage chance of sizes, atmospheres, and compositions crap. I’m pretty sure I have already tried it but let’s throw ideas around, if you care to. Another round of stump the chump anyone? I mentioned to Fyron that I had generated planets out to the 30th orbit, true. Continual testing shows this is undependable though, first you need SE5 to generate a fricken planet!
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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December 26th, 2006, 06:28 AM
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Shrapnel Fanatic
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Re: Problem with system generation
You could always nullify the chance type.
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December 26th, 2006, 01:37 PM
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Brigadier General
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Join Date: Nov 2001
Location: WA
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Re: Problem with system generation
I have tried that, which is what I wanted to do from the beginning actually. How do you do it as I have had no success.
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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December 26th, 2006, 06:36 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Problem with system generation
Set the number lines to 0?
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December 26th, 2006, 09:20 PM
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Brigadier General
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Join Date: Nov 2001
Location: WA
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Re: Problem with system generation
When I do that it causes the game to hang at the Galaxy generation step. I see three number lines which I am setting to zero: Sizes, Atmospheres, and Compositions. Is there something else?
__________________
President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION!
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
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