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December 27th, 2006, 06:37 AM
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First Lieutenant
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Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
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Re: A first!!!
SEV - Was planning to buy it at the earliest opportunity (even asked some forum members to buy it for me and send by mail to Brazil), but after battling with the demos and losing to the UI and the long turn processing times, decided to stick with SEIV for the time being...
In my opinion, in the current form, SEIV is better than SEV, but that can change as more SEV patches are released, and when i get more powerfull computers...
I´m actually playing 3 single player games of SEIV, with different modifications in each, all based in Devnull Mod 1.8 with personal modifications, i normally remove warp manipulating components, decrease reproduction and research rates (by a factor of 10) and add some roleplaying components.
So, for the time being, i have no plans to buy SEV, and will stick with SEIV for a while longer... it gives a more rewarding experience...
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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December 28th, 2006, 02:51 AM
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Captain
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Join Date: Sep 2005
Location: Woodland,CA
Posts: 918
Thanks: 14
Thanked 2 Times in 2 Posts
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Re: A first!!!
SEIV is all I'll play.
I really love the game, and the various Mods. SEV just went the wrong direction for my interest to go with it.
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December 28th, 2006, 07:40 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: A first!!!
This is the first time in six years that I have gone a week without playing at least one turn of SE IV.  (Not counting times in the hospitol or on holiday.)
I am so burned out on both SE IV and V at the moment that I can barely bring myself to even work on finishing up my SE IV mods.
I want to finish up these last mods more for just saying I did them than for any other reason. Besides what I learn here will only help me when I do decide to dive into SE V modding. By making the mods for SE IV, I will have a working model for concept work with SE V.
The only thing I hate about SE V is that I can no longer make my own ship sets thus I must rely upon the skill of others for that. 
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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December 28th, 2006, 12:51 PM
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First Lieutenant
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Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
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Re: A first!!!
Quote:
Atrocities said:
The only thing I hate about SE V is that I can no longer make my own ship sets thus I must rely upon the skill of others for that.
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Another reason for me not to buy SEV yet... BTW: the shipset that i use most often in SEIV is your Gamilon shipset, you mean that you don´t have the models (or whatever, i don´t understand graphic modeling) to convert them to 3D?
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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December 28th, 2006, 05:04 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: A first!!!
Atrocities will adapt to real time 3d modeling, don't worry. He just likes being melodramatic.
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December 28th, 2006, 11:18 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: A first!!!
I don't know if I will or not Fyron.  I would like to but I really just don't know if I will or not.
I have heard that there are a few people trying to convert ST and SW models from exsisting games for use with SE V. I hope they can do it.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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December 28th, 2006, 11:59 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: A first!!!
Oh you will. You've put enough time and effort into Doga modeling to prove it. 
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January 4th, 2007, 02:27 AM
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Captain
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Join Date: Apr 2004
Location: Texas
Posts: 962
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: A first!!!
Quote:
Atrocities said:
The only thing I hate about SE V is that I can no longer make my own ship sets thus I must rely upon the skill of others for that.
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If you can learn to use Doga, you can probably learn to use some other 3d modeling program...
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January 4th, 2007, 04:38 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: A first!!!
Doga was easy, lego 3d. The other programs are not any where as intuative or user friendly as DOGA. These big *** company's that make these really expsensive 3d programs just might take a look at what DOGA has done, and improve upon it.
But no, they want to keep their magic as complicated as humanly possible so they can rake in the cash through teaching people how to use their over complicated, head beating against desk, rocket scientist level, most unintuative 3d graphics program.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 5th, 2007, 12:18 AM
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Captain
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Join Date: Sep 2005
Location: Woodland,CA
Posts: 918
Thanks: 14
Thanked 2 Times in 2 Posts
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Re: A first!!!
Here again I agree with AT.
DOGA is easy to use and fairly intuitive. Nearly every other 3D program is overly complicated or unable to duplicate features that are readily accessable in DOGA. They are designed towards high-end, professional users only, with no real thought or development put towards novice or beginner usage.
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