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January 3rd, 2007, 09:35 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
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Re: Very small UI improvement
An even simpler and at least as much useful improvement would be to have "sqauds" appear as Type x Number in the army screen ..
For example, if I have leader L leading 10 units with icon "A" and 5 "B" in the same squad, currently we have :
L
AAABBAABBBAAAAA
(the order of A's and B's is one of the dominion mysteries, it's totally unpredictable...)
Imagine what it looks like with 100 units of 12 types  !
If we had :
L
A (x10) B (x5)
we'll have a much clearer view of the armies ! 
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January 3rd, 2007, 07:02 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
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Re: Very small UI improvement
I don't think it's unknowable.
Rather, I think there is a list and when units die the slot is freed up for another unit.
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January 3rd, 2007, 08:45 PM
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Corporal
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Join Date: Dec 2006
Posts: 131
Thanks: 17
Thanked 7 Times in 3 Posts
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Re: Very small UI improvement
Hmm I didn't even know about the swords (I never played Dominions before 3). So that gives you some indication. The thing is why not replace swords icon with a number? I don't think it would look bad and it would give you a much definitive answer instead of trying to indicate the number of units in a very limited way with sword icons. Two comma separated numbers like 3,80 or two numbers on top of each other (80 units in 3 squads) would be best but even just 80 would go a long way. Anyway, at least now I know about swords.
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January 3rd, 2007, 09:42 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: Very small UI improvement
Obviously it could easily be done but I think its the RPG vs spread-sheet strategy. The developers were always leary of giving exact numbers and formulas in Dom1 and Dom2. Here, instead of numbers you get "he has a few, he has some, he has a lot" following your leader.
When you assign their actions you see hard numbers now.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 3rd, 2007, 10:56 PM
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Sergeant
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Join Date: Oct 2003
Posts: 262
Thanks: 1
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Re: Very small UI improvement
I wonder how the swords look when commanding 400+ units. (e.g. SuperiorUndeadLdr + 10 each path + items) Anybody with a screenshot, please?
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January 3rd, 2007, 11:12 PM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: Very small UI improvement
@ pdf
i think the order depends on the order in which they were recruited, at least that's how it seems to me
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January 4th, 2007, 06:17 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
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Re: Very small UI improvement
Quote:
paradoxharbinger said:
@ pdf
i think the order depends on the order in which they were recruited, at least that's how it seems to me
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Maybe, but when playing the game there's no way to know when units have been recruited, so you can consider it as random 
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January 5th, 2007, 03:49 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
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Re: Very small UI improvement
Quote:
PDF said:
An even simpler and at least as much useful improvement would be to have "sqauds" appear as Type x Number in the army screen ..
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I have to admit I kinda like the long line of soldiers to get a feeling of how many there are, but it would still be nice if they could appear in a sorted order.
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January 5th, 2007, 03:57 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Re: Very small UI improvement
Appearing as Type x Number would make it tricky to examine wounds/experience etc.
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January 5th, 2007, 04:43 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Very small UI improvement
I miss the lines and boxes we had in Dom2
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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