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  #1  
Old January 3rd, 2007, 09:35 AM

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Default Re: Very small UI improvement

An even simpler and at least as much useful improvement would be to have "sqauds" appear as Type x Number in the army screen ..
For example, if I have leader L leading 10 units with icon "A" and 5 "B" in the same squad, currently we have :
L
AAABBAABBBAAAAA
(the order of A's and B's is one of the dominion mysteries, it's totally unpredictable...)
Imagine what it looks like with 100 units of 12 types !
If we had :
L
A (x10) B (x5)
we'll have a much clearer view of the armies !
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  #2  
Old January 3rd, 2007, 07:02 PM

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Default Re: Very small UI improvement

I don't think it's unknowable.

Rather, I think there is a list and when units die the slot is freed up for another unit.
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  #3  
Old January 3rd, 2007, 08:45 PM
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Default Re: Very small UI improvement

Hmm I didn't even know about the swords (I never played Dominions before 3). So that gives you some indication. The thing is why not replace swords icon with a number? I don't think it would look bad and it would give you a much definitive answer instead of trying to indicate the number of units in a very limited way with sword icons. Two comma separated numbers like 3,80 or two numbers on top of each other (80 units in 3 squads) would be best but even just 80 would go a long way. Anyway, at least now I know about swords.
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  #4  
Old January 3rd, 2007, 09:42 PM
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Default Re: Very small UI improvement

Obviously it could easily be done but I think its the RPG vs spread-sheet strategy. The developers were always leary of giving exact numbers and formulas in Dom1 and Dom2. Here, instead of numbers you get "he has a few, he has some, he has a lot" following your leader.

When you assign their actions you see hard numbers now.
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Old January 3rd, 2007, 10:56 PM

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Default Re: Very small UI improvement

I wonder how the swords look when commanding 400+ units. (e.g. SuperiorUndeadLdr + 10 each path + items) Anybody with a screenshot, please?
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  #6  
Old January 3rd, 2007, 11:12 PM
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Default Re: Very small UI improvement

@ pdf

i think the order depends on the order in which they were recruited, at least that's how it seems to me
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  #7  
Old January 4th, 2007, 06:17 AM

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Default Re: Very small UI improvement

Quote:
paradoxharbinger said:
@ pdf

i think the order depends on the order in which they were recruited, at least that's how it seems to me
Maybe, but when playing the game there's no way to know when units have been recruited, so you can consider it as random
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  #8  
Old January 5th, 2007, 03:49 PM
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Default Re: Very small UI improvement

Quote:
PDF said:
An even simpler and at least as much useful improvement would be to have "sqauds" appear as Type x Number in the army screen ..
I have to admit I kinda like the long line of soldiers to get a feeling of how many there are, but it would still be nice if they could appear in a sorted order.
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  #9  
Old January 5th, 2007, 03:57 PM

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Default Re: Very small UI improvement

Appearing as Type x Number would make it tricky to examine wounds/experience etc.
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  #10  
Old January 5th, 2007, 04:43 PM
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Default Re: Very small UI improvement

I miss the lines and boxes we had in Dom2
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