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January 9th, 2007, 12:32 PM
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Second Lieutenant
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Join Date: Nov 2004
Posts: 449
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: 10 player hosted middle era slower game
I consistently have a devil of a time get my turn file downloaded from this server - is it just me or do the other players have the same problem? I have yet to get a full download of the current turn (#8, I think), using 2 different computers on 2 totally separate net connections. If the early (100kb) files are this much trouble, what will it be like when the files are 500-1000kb?
I ask because I'm going to need a replacement in this game. I've had a ton of long-term workload dumped on me, and I need to cut way back on extraneous activities for a while. But I want to be able to tell potential fill-ins what they might be getting themselves into.
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January 9th, 2007, 01:45 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: 10 player hosted middle era slower game
I also had this problem, but later on it went well (mayb it was a temporary thing)
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January 9th, 2007, 01:55 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: 10 player hosted middle era slower game
I'm having no problem at all. (and my computer is piss-poor, and needs serious replacing)
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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January 9th, 2007, 02:25 PM
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Sergeant
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Join Date: Oct 2003
Posts: 286
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: 10 player hosted middle era slower game
Quote:
RonD said:
I ask because I'm going to need a replacement in this game. I've had a ton of long-term workload dumped on me, and I need to cut way back on extraneous activities for a while. But I want to be able to tell potential fill-ins what they might be getting themselves into.
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I'm willing to replace you as R'lyeh, if you haven't found someone yet.
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January 9th, 2007, 03:51 PM
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Second Lieutenant
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Join Date: Nov 2004
Posts: 449
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: 10 player hosted middle era slower game
Thanks, Catquiet - PM sent.
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January 17th, 2007, 02:10 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: 10 player hosted middle era slower game
Well, as I promised two weeks ago, my sister is getting married on friday, so I'll be out of town - and away from the computer - from tomorrow afternoon till saturday evening.
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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January 18th, 2007, 01:40 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: 10 player hosted middle era slower game
Damn, I was quite confident of being able to play one last turn today before leaving, but it seems that won't happen.
Damn you Ermor, Damn you! There's only one possible answer to your atrocious delaying tactics and that's WAR. Immediate, brutal, war!
Erm.... actually... you're quite big. Heheh... this was a joke obviously, a big joke. Hahahahaah, so funny... I'm not mad at you, not at all. Nonono. Let's be friends and delay together shall we? Yes, be friends....
Anyways, I'm off. Enjoy the last working days before the weekend, I know I will. (Enjoy, that is, not work  )
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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January 18th, 2007, 08:19 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: 10 player hosted middle era slower game
Quote:
Amhazair said:
Damn, I was quite confident of being able to play one last turn today before leaving, but it seems that won't happen.
Damn you Ermor, Damn you! There's only one possible answer to your atrocious delaying tactics and that's WAR. Immediate, brutal, war!
Erm.... actually... you're quite big. Heheh... this was a joke obviously, a big joke. Hahahahaah, so funny... I'm not mad at you, not at all. Nonono. Let's be friends and delay together shall we? Yes, be friends.... 
Anyways, I'm off. Enjoy the last working days before the weekend, I know I will. (Enjoy, that is, not work )
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Ermor is damned already, the only question is will they inflict that damnation on the world?
Latest turn done...sorry for the delay everyone...I am not stalling, indeed Ermor is suited by a fast moving game, keep your foe off balance! It's mundane life getting in the way...you know work, gale force winds, torrential rain, flooding...I am surprised I still have internet access...the gales have cut power to loads of homes.
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January 20th, 2007, 08:44 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: 10 player hosted middle era slower game
I owe all of you my apologies. I was planning to get back home earlier today and play my turn, but there are several foreign visitors staying here at my sisters place for my wedding, and we've been having such tremendous fun (at the wedding, before the wedding and after the wedding) that I just had to stay a bit longer. (Especially this Swiss girl that's staying here has me quite intrested  )I'll be getting home tomorrow evening instead. (wich would be within 24 hours)
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Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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