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January 19th, 2007, 01:34 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
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Re: 6 players, 150 prov., early era, slightly rich
Deleted.
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January 19th, 2007, 02:51 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: 6 players, 150 prov., early era, slightly rich
At the very least, every VP province should have a fortress, once anyone is in striking distance.
Preferably, this should involve people casting three red seconds a lot  . That spell is so cool.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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January 21st, 2007, 10:23 AM
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Private
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Join Date: Nov 2006
Posts: 23
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: 6 players, 150 prov., early era, slightly rich
Thank you all very much, this has been a very fun game from which i have learned A LOT being my first MP game, especially from my endless clash with Dr.Praetorius. A bad error of mine lead finally Frank to his victory, but i think that's ok after all...thank you again
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January 22nd, 2007, 01:27 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: 6 players, 150 prov., early era, slightly rich
I'm going to shut the game down, then, as everyone has had their look at the final situation. Congrats again to Frank! The bastard.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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