|
|
|
 |

January 26th, 2007, 02:51 PM
|
BANNED USER
|
|
Join Date: Nov 2006
Location: Chicago, IL, USA
Posts: 372
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Ok, here\'s one that\'s ready to go.
I am not yet ready to spend the time to learn how to mod provinces, maybe soon. However I will throw my ideas out and see if anyone wants to do the actual work.
Provinces are like nations. So what about a nation that was like Switzerland in WWII? Every citizen is expected to take up arms against attack. I would use 2000 thralls to represent peasants and after you conqure it the population would be very small, in the hundreds. I could have magic sites that produce gold , gold mine etc.
|

January 26th, 2007, 03:44 PM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
|
|
Re: Ok, here\'s one that\'s ready to go.
Quote:
Cor said:
I am not yet ready to spend the time to learn how to mod provinces, maybe soon. However I will throw my ideas out and see if anyone wants to do the actual work.
Provinces are like nations. So what about a nation that was like Switzerland in WWII? Every citizen is expected to take up arms against attack. I would use 2000 thralls to represent peasants and after you conqure it the population would be very small, in the hundreds. I could have magic sites that produce gold , gold mine etc.
|
Hum, too few population with 2000 units would make them starve ... unless we equip some commanders with supply items of course.
|

January 26th, 2007, 05:30 PM
|
BANNED USER
|
|
Join Date: Nov 2006
Location: Chicago, IL, USA
Posts: 372
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Ok, here\'s one that\'s ready to go.
Quote:
Jack_Trowell said:
Hum, too few population with 2000 units would make them starve ... unless we equip some commanders with supply items of course.
|
Thanks, I did not know indy troops could starve.
|

January 26th, 2007, 05:34 PM
|
 |
General
|
|
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
|
|
Re: Ok, here\'s one that\'s ready to go.
Quote:
Cor said:
Thanks, I did not know indy troops could starve.
|
Yes, when creating a map just give one of the commanders the enormous broth and/or the bag of wine... depending on how many units you've placed. Or adding a nature mage if it fits the theme of the province.
__________________
There can be only one.
|

January 26th, 2007, 04:15 PM
|
 |
Major General
|
|
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
|
|
Random impulses
It should be noted that I have a weird sense of humor.
Landname:
New Innsmouth 
Required terrains :
Coast
Units:
Mad Deep One x10
Madman x20
Mad Hybrid x20
Commanders :
Mad Priest x2
Hybrid Cultist x1
Sites:
Strange House in the Mist
Haunted Village
~~~
Landname:
Rossum's Retreat
Required terrains:
Land (any)
Units:
20x Mechanical Men
Commander:
1x Mechanical Man with a Crown of Command
Sites:
The Factory
The Abandoned Laboratory
~~~
Landname:
Titan's Doom
Required terrains:
Mountains
Units:
Six Lammashastas (former jailers)
Six Ashen Angels (former jailers)
Commander:
One Tartarian Titan with the Tartarian Chains, a Pendant of Luck, and a really bad 'tude
Sites:
Broken Tower
Banefire Braziers
Mount Chaining (!)
~~~
Landname:
Taghaza
Required Terrains:
Wasteland
Units:
20x Machaka Hoplites
20x Machaka Archer
20x Machaka Militia
Commanders:
One Colossal Fetish
One Black Sorceror
One Voice of the Lord
Sites:
The Forgotten City
The Temple of the Raging God
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
|

January 26th, 2007, 04:43 PM
|
 |
General
|
|
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
|
|
Province Reset
Ok, I've gone back and edited the provinces, so hopefully they can be added without too much difficulty.
I wasn't 100% sure about some of the sites I added, so if any don't feel "right", please let me know.
I do want them to be powerful, though, and I've actually increased the danger of some of the sites, significantly. These are intended (since that's the kind of game I like) to be played on very large maps with lots of opponents. I intentionally left the Forge Lord alone, he's mostly there for show, and he's got a Rod of the Phoenix to use for offense/defense.
The rewards are large, but it requires a large, and human, commitment to take them. That's another thing-these are designed to be difficult for a human to take, and they should repel any single AI attack, however large.
That's just the way I roll.
__________________
You've sailed off the edge of the map--here there be badgers!
|

January 26th, 2007, 05:12 PM
|
 |
Second Lieutenant
|
|
Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
|
|
Re: Province Reset
Thanks HoneyBadger and Taqwus, I have copied your provinces infos and will add them soon to the online tool.
(sorry I don't add them immediatly, but I'm currently in a coding phase for my map editor)
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|