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				January 26th, 2007, 08:13 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Crystal Lake 
 
	Quote: 
	
		| Agrajag said: Hmmm... Can you change the paths of a commander with the map commands?
 
 |  Yes : 
 
#clearmagic will remove all existing magic path (if any) 
and you can use #mag_astral, #mag_fire, ... to set the different path and their value.
 
Note that with the map command you can create a computer opponent and choose yourself its pretender, starting province, specific magic path on the pretender, and even the scales.
 
With this you can make your own custom opponent, for exemple Vanheim with a F9W9 blessing, or even if you want a full elemental blessing (E9F9W9A9), as there is no point limit. |  
	
		
	
	
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				January 26th, 2007, 08:16 PM
			
			
			
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 National Security Advisor |  | 
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				 Re: Crystal Lake 
 
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		| HoneyBadger said: I want it to appear that there's a lake in the province on the map, if possible, but I want it to be overland. The point is that the ancient kraken lives in the bottomless lake but comes out to feed-and an ancient kraken isn't something you'd normally expect on land.
 
 As far as sites go, I'm not sure what you mean. The province should include: bottomless lake, ancient temple, plus one site which could be water or astral.
 
 If it isn't possible to visually show a small lake on the map, that's ok. The province will still work as a forest, and the bottomless lake just happens to be too small to show up on the map.
 
 If it were possible, I'd LOVE to name the kraken Jason, but that's just me
   
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It can be done. You'd have to mod in a new unit graphics for the Kraken, though. First sprite would be an image of a lake, the second would be of tentacles swirling around the lake. #copystats Kraken, add Air Shield 60% and change defense to 16, change graphics. |  
	
		
	
	
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				January 26th, 2007, 08:20 PM
			
			
			
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 General |  | 
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				 Re: Ok, here\'s one that\'s ready to go. 
 Name: KoprulProvince type: swamp
 Commander: Bog Mummy (the Niefel Pretender) armed with skull talisman, medallion of vengeance, axe of hate, totem shield x 27
 Bodyguard: behemoth x 4
 Bodyguard: leviathon x4
 Units: longdead jotun x 134
 
 Tar Pits
 the swamp of the dead
 
				__________________You've sailed off the edge of the map--here there be badgers!
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				January 26th, 2007, 09:00 PM
			
			
			
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 General |  | 
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				 Re: Ok, here\'s one that\'s ready to go. 
 It's ok if the Kraken comes out on land, but I like your idea for the graphics, Endoperez. I think though, if I were going to that amount of trouble, I'd tweak the kraken up into something else even more nasty. 
 I don't think these are supposed to use mods, though, is the thing.
 
				__________________You've sailed off the edge of the map--here there be badgers!
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				January 26th, 2007, 09:44 PM
			
			
			
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				 Another kraken one 
 This requires a water-filled cavern, can we make that happen?Name: Deep Throat
 Province type: cavern, water filled
 Commander: Ancient Kraken (named "Azathoth" earth15, water15, death5, astral5, nature5, fire5)  with ring of regeneration, amulet of magic resistance, amulet of reinvigoration.
 Unit: 48 krakens
 
 Water Filled Cave
 The Sea Underneath
 Kraken Pit
 
				__________________You've sailed off the edge of the map--here there be badgers!
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				January 26th, 2007, 10:41 PM
			
			
			
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				 The Ripper of Inkpot End 
 Name: WhitechapelProvince type: plains, death site, blood site
 Commander: Destroyer of Worlds (blood3, death 3) with Hellsword, sword of swiftness, lucky coin, wraithcrown, jade armor, marble boots, amulet of magic resistance
 Bodyguard: 5 shadow vestels
 
 
 
 
 
 
				__________________You've sailed off the edge of the map--here there be badgers!
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				January 26th, 2007, 11:11 PM
			
			
			
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				 Re: design just ONE province 
 Hey what are those guys with pitchforks that hang out with vampires called? 
				__________________You've sailed off the edge of the map--here there be badgers!
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				January 27th, 2007, 12:04 AM
			
			
			
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				 Re: Crystal Lake 
 Name: DrakoviaProvince type: hills
 Commander type: necromancer (named Victor, with 2 blood and 2 air, armed with a lightning rod, ring of regeneration)
 Commander type: ettin (named Monster) armed with 3 piercers, black steel armour, horned helmet, wraith crown, boots of quickness, ring of regeneration, amulet of reinvigoration.
 Unit type: 16 corpse man
 Unit type: 33 foul spawn
 Unit type: 12 blood slave
 
 Abandoned Laboratory,
 Cracked Tower,
 Gallows
 
				__________________You've sailed off the edge of the map--here there be badgers!
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				January 27th, 2007, 12:05 AM
			
			
			
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 Sergeant |  | 
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				 neat idea! 
 neat idea! 
				__________________Regno Dominatio
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				January 27th, 2007, 12:54 AM
			
			
			
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 Major General |  | 
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				 Re: design just ONE province 
 
	Quote: 
	
		| HoneyBadger said: Hey what are those guys with pitchforks that hang out with vampires called?
 
 |  Goths.  Just kidding -- they're Thralls.
				__________________Are we insane yet?  Are we insane yet?   Aiiieeeeee...
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