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  #1  
Old January 28th, 2007, 12:15 AM

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Default Re: SE V Bugs That Are Still Present

because they only get half the chance to hit
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  #2  
Old January 28th, 2007, 12:40 AM
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Default Re: SE V Bugs That Are Still Present

That is an attack and defense modifier. That is not zero crew weapon stops working. Percent to offense/defense != Component Operation.
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Old January 28th, 2007, 12:44 AM

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Default Re: SE V Bugs That Are Still Present

If the weapons couldn't fire, why bother setting them to half chance to hit?
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  #4  
Old January 28th, 2007, 01:56 AM
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Default Re: SE V Bugs That Are Still Present

Why bother setting them to half chance to hit if their's no crew to pull the trigger; or gnash the button, or whatever they do.
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  #5  
Old January 28th, 2007, 04:58 AM
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Default Re: SE V Bugs That Are Still Present

Quote:
President_Elect_Shang said:
Why bother setting them to half chance to hit if their's no crew to pull the trigger; or gnash the button , or whatever they do.
That's funny, and a good point!
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Old January 28th, 2007, 05:10 AM
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Default Re: SE V Bugs That Are Still Present

StarJack, man you got to stop coming and going. Hang around and join the fun!
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  #7  
Old January 28th, 2007, 05:59 AM
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Default Re: SE V Bugs That Are Still Present

Hi PES, first it was busy with work, then a family illness issue, then I had to have labral/rotator cuff surgery that took me out of action, just starting up physical therapy, and have to go back to work next week. I haven't had a chance to play the game since the day you guys figured out the fleet retreat bug I was having. Man, it's always something. I have been doing some lurking and have to say I admire your tenacity in looking for ways to improve this game. I'll say it for the 15th time, this game was stillborn (for me anyway) without the modders and users here to help out. (Thanks guys!)

I really can't add anything that hasn't already been said. The UI is my main gripe, the little bugs (like the one you guys helped me with, unarmed repair ship in 1st slot causing fleet to retreat) I expect will eventually get fixed, the AI is downright retarded most of the time, even with the balance mod. And I'm not knocking the balance mod, it improves the game mightily. Improving game speed wouldn't hurt either!

Keep On Keepin' On PES! (Now I've gone and dated myself.)

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  #8  
Old January 28th, 2007, 09:37 PM
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Default Re: SE V Bugs That Are Still Present

Quote:
President_Elect_Shang said:
Why bother setting them to half chance to hit if their's no crew to pull the trigger; or gnash the button, or whatever they do.
Because of the red-shirted corpses slumped over the big red buttons in the fire control center?
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Old January 28th, 2007, 09:50 PM
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Default Re: SE V Bugs That Are Still Present

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Suicide Junkie said:
Because of the red-shirted corpses slumped over the big red buttons in the fire control center?
Of course... I always forget about them. Maybe because they never live long enough to be remembered.
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