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  #1  
Old January 31st, 2007, 03:40 AM
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Default Re: looking for tactical advice

i find the best way to off something thats to big to kill, like a sphinx or an eater of the dead, is to hit them with either the inferno sword or that rod that makes them lost in time.

someone with high mr, hp, and attack may be necessary
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Old January 31st, 2007, 04:06 AM
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Default Re: looking for tactical advice

Or Magebane, for that matter. A couple of hit at +100 unresistable fatigue makes it rather likely the victim will never return to haunt you, unless he's immortal in his own dominion.

In this case, 'tho, if somebody's surrounded by a horde of undead, and there are skellispammers (which seems likely to me -- you can't reanimate when under siege, but you can cast rituals to summon more), the likelihood of getting to the main target before time runs out might be pretty low. You'd at least want a damage shield like Charcoal Disk of Death (or better, Aegis... ), flight if storms isn't an issue.

TC does have air mages, if memory serves -- at least for the first two eras, haven't tried late -- so Seeking Arrow might be an option if you can get an A3. Mind Hunt might also be available, but dodgy considering that an undead-happy nation might have spectres, and spectres can have astral magic -- need to be careful about this if the feeblemind is a problem.
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Old January 31st, 2007, 12:05 PM
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Default Re: looking for tactical advice

There are some nice crossbows that can help alot. Make enough sword-fodder troops to get their attention and then have a flanking commander that has waited a couple of turns before firing at rearward
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Old January 31st, 2007, 01:36 PM
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Default Re: looking for tactical advice

in dom 2 there was a two handed artifact that did around 100 damage. that one got taken out of the game, it appears.
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Old January 31st, 2007, 10:39 PM
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Default Re: looking for tactical advice

If you have nature mages, there's that relatively low-level spell that creates swarms of maggots. Each casting costs a nature gem, but if you can find a whole lot of nature mages and give them each a gem, it really eats up undead.

I don't usually have too many problems with undead though. I use a lot of priests in the back of my army, set to cast banishment 5 times each.
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