Thank CK. But still can you offer any insight into how to unpack/script/repack them? The AI is something that I am going to have to learn to mod in order to move forward with any plans for a ST mod. So any help is greatly appreciated.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
It's basically the same as SE:IV in a way. Take an existing AI set ([EmpireName]_Main_Script.txt, [EmpireName]_Setup_Script.txt; located in the Utilities\SE5EmpireScripts folder) and make whatever changes to the script you'd like. This might be changing what weapons they use, perhaps the racial traits they pick, or different percent values for diplomacy. You'd then use the Script Parser to compile the two files and viola, you have your custom AI files.
I'll help you whip up some generic stuff as soon as I can. Later when I am done rewriting the AI I will be fully prepared to create custom AI's for you if you would like.
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