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February 12th, 2007, 12:50 PM
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Second Lieutenant
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Join Date: Dec 2003
Posts: 404
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Thanked 1 Time in 1 Post
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Re: What I\'d like see AI do in SP play
I've seen the AI use quite a lot of summer lions etc. The MA arco AI builds normal elephants. It seems rare for the AI to both get to conj9, and have a mage able to cast awaken tarrasque.
I've thought of making a mod that makes overpowered copies of the coolest summoning spells which the AI can use but I will not use myself. Like, AI_call_abomination, conj7, S2W1, 25 gems.
You could play against middle era vanheim rather than helheim, they can build their vans everywhere... but their normal guys aren't glamoured.
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February 12th, 2007, 01:12 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: What I\'d like see AI do in SP play
I think the biggest thing the AI needs to change is the decision process behind when and where to attack,.. and with what forces. I can't count the number of times the AI has thrown small forces of assorted crap at a province which either has a big force stationed there or has some insane province defense. If it had built up said assorted crap for 4 turns before sending 'em out there then they /might/ have had a chance, but no, it has to jump the gun every single turn. I mean when the AI will throw a group of about 20 militia, an /expensive/ leader unit (which is inevitably destroyed) and maybe 10 other random missile units at a province that's armed to the teeth,.. for the 10th time in a row,.. well that's just not right.
I'm not saying there's no challenge there, just that the AI is much worse than was suggested to me.
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February 12th, 2007, 03:25 PM
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First Lieutenant
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Join Date: Nov 2006
Posts: 739
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Re: What I\'d like see AI do in SP play
Quote:
Sombre said:
I think the biggest thing the AI needs to change is the decision process behind when and where to attack,.. and with what forces. I can't count the number of times the AI has thrown small forces of assorted crap at a province which either has a big force stationed there or has some insane province defense. If it had built up said assorted crap for 4 turns before sending 'em out there then they /might/ have had a chance, but no, it has to jump the gun every single turn. I mean when the AI will throw a group of about 20 militia, an /expensive/ leader unit (which is inevitably destroyed) and maybe 10 other random missile units at a province that's armed to the teeth,.. for the 10th time in a row,.. well that's just not right.
I'm not saying there's no challenge there, just that the AI is much worse than was suggested to me.
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Yeah--I've stood off a more powerful empire with a single chokepoint with something like 100 PD. It was attacked every turn, he kept bleeding away his force and destroyed himself without my ever doing anything about him.
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February 12th, 2007, 03:33 PM
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Major
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Join Date: Sep 2005
Posts: 1,007
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Re: What I\'d like see AI do in SP play
i've seen AI use iron dragons, in the mega game, mind you.
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