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  #1  
Old February 13th, 2007, 01:08 PM
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Teraswaerto Teraswaerto is offline
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Default Re: Problem

I am not affected. I am also in Hadrian's game and didn't have it there either.

It is an old bug, from Dom2 at least, maybe even Dom1. It happens on other maps too.

Restarting because of it would be IMO crazy, since it would make a lot of people unhappy, and I don't think there is anything you can do to ensure it wont hit someone again.

*edit*
I forgot to describe it... It gives you wrong scales initially, simple as that. If you took great scales, it hurts. If you took bad scales, it helps. I don't know the specifics exactly, but I'm pretty sure the scales will revert to their correct state with time.
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  #2  
Old February 13th, 2007, 01:42 PM
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Default Re: Problem

Quote:
Teraswaerto said:
*edit*
I forgot to describe it... It gives you wrong scales initially, simple as that. If you took great scales, it hurts. If you took bad scales, it helps. I don't know the specifics exactly, but I'm pretty sure the scales will revert to their correct state with time.
That is encouraging to me - not as bad as I feared (just by the name it sounded more permanent).

Quote:
I am not affected. I am also in Hadrian's game and didn't have it there either.

It is an old bug, from Dom2 at least, maybe even Dom1. It happens on other maps too.

Restarting because of it would be IMO crazy, since it would make a lot of people unhappy, and I don't think there is anything you can do to ensure it wont hit someone again.
Well, high among those unhappy ones, it certainly would make me unhappy!

One positive thing out of this, it sounds to me that Meglobob has a setup where this bug is repeatable. That means that there is a very good chance of identifying exactly what circumstances invoke this bug, and thus finding a workaround for it, without even doing any coding. If the devs take notice, this might also be a good clue for actually fixing the bug.

Of course, none of that helps Meglobob in this game. Meglo, were you aware that the condition is non-permanent? Also, I don't mean to offend, but I would suggest that lousy (but temporary) scales are a screw job that is perhaps less severe than losing your lab turn 1, or some of the awful start positions that are possible...

Anyhow, the main thing I am still interested in knowing is whether any other players are affected by this bug.
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  #3  
Old February 13th, 2007, 02:20 PM
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Amhazair Amhazair is offline
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Default Re: Problem

My scales are perfectly normal.
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  #4  
Old February 13th, 2007, 03:08 PM
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Tyrant Tyrant is offline
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Default Re: Problem

My scales are mixed, some good , some bad, and i have no issue.
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Old February 13th, 2007, 03:12 PM
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Default Re: Problem

Quote:
Tyrant said:
My scales are mixed, some good , some bad, and i have no issue.
You recognize, Tyrant, that you're turn 1 scales should be 100% deterministic, being exactly as you specified in your pretender setup? If you chose poor scales in your pretender setup, you could be experiencing the bug, and that would actually be a good thing for your initial position.
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  #6  
Old February 13th, 2007, 03:24 PM
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Tyrant Tyrant is offline
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Default Re: Problem

I guess i was not clear. My scales are mixed by design and they are manifesting as they shoud be, both the good and the bad.
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  #7  
Old February 13th, 2007, 03:38 PM

Shovah32 Shovah32 is offline
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Default Re: Problem

Im currently being a little effected, having lower levels in the positive scales i picked but still being left with the negative misfortune. I attribute these scales to my currently low dominion level.
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  #8  
Old February 13th, 2007, 03:09 PM
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Default Re: Problem

Quote:
Teraswaerto said:
I am not affected. I am also in Hadrian's game and didn't have it there either.

It is an old bug, from Dom2 at least, maybe even Dom1. It happens on other maps too.

Restarting because of it would be IMO crazy, since it would make a lot of people unhappy, and I don't think there is anything you can do to ensure it wont hit someone again.

*edit*
I forgot to describe it... It gives you wrong scales initially, simple as that. If you took great scales, it hurts. If you took bad scales, it helps. I don't know the specifics exactly, but I'm pretty sure the scales will revert to their correct state with time.
I agree 100% with what Teraswaerto says above.

The scales bug has had the following effect on me:-

I took order-3, growth-3, magic-1. The bug hit this turn and for some mad reason just leaves you with whatever magic/drain scale you had. So now I have magic-1. So 240 design points down the drain. Not so bad if it hits later on but a serious setback this early.

I have heard other players talk about it before and it seems, slowly over a period of time to correct itself. I will give it 1/2 a dozen turns or so and see what happens.

Just did another test with Atlantis on Faerun map and 20 turns in, had still not got the bug. So it seems just very, very random. AFAIK it has effected people playing Faerun/cradle of dominion maps.

Will do other tests when I have a chance and start a main thread in the forum and see if anyone knows more.
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