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February 17th, 2007, 04:15 AM
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Private
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Join Date: Feb 2007
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Re: Any suggestions for speeding up turn processin
and also state your computer specs for reference
plz and thanks in advance ;-)
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February 17th, 2007, 12:57 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Any suggestions for speeding up turn processin
A "long time ago"?
SE5 only just came out! I thought you were talking about SE4 at first.
If turn processing times are annoying, I reccommend sticking with SE4 for a while. It has been polished up over the years and has very challenging AIs in the appropriate mods.
And, of course, the turn will process lickety-split on your fancy new box.
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February 17th, 2007, 09:14 PM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
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Re: Any suggestions for speeding up turn processin
just a heads up - it runs minimized now!
(at least, it does from the command prompt, TBH I've not yet tried it normaly, but I'm guessing it works fine.)
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February 17th, 2007, 10:06 PM
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National Security Advisor
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Re: Any suggestions for speeding up turn processin
With the next patch it should run minimized all the time.
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March 2nd, 2007, 12:43 PM
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Corporal
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Re: Any suggestions for speeding up turn processin
Has anyone else noticed that after about 5 or 6 turns the game really grinds to a crawl. I have found that if I quit and close out of the game and then restart I am back to acceptable turn processing times. 5 or 6 turns later I am back to agonizingly slow turn processing.
I thought that this might by my virus software which has been doing some weird things as of lately, so I tried the same thing on my Mac with Bootcamp. Same results, when it slows down, I just quit and close out and then restart. Works pretty good. Even into the higher turns.
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March 2nd, 2007, 11:21 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: Any suggestions for speeding up turn processin
Memory leaks seems to be the current theory.
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