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February 21st, 2007, 06:41 AM
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Corporal
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Join Date: Nov 2006
Posts: 57
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Tension increasing.
Tensions between Caelum and Hellheim are increasing. Numberous scouts have been spotted and exterminated right afther the pact of non-aggresion between the two super powers. Rumors go around they seek the secrets of making blood beer. Guard posts around The Holy Churches have increased and beer chambers are being guarded fiercly. Falkerie is intercepting air trafic for enemy scouts. It is yet unknown how manny spy's have infiltrated the kingdom.
-Your local newspaper.
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February 21st, 2007, 11:47 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Tension increasing.
hehe, two spies exactly. they were there from more or less day 1  we were either too tired or careless to remove them 
For our part we abide by our non aggression pact.
To another matter, those Kailasa blessed troops are a scare, I was attacking five Yavanas with an army of 8 mamoths and some thirty strong infantries and they just butchered it. Time to bring those storm trooper mages to wipe out the remains of this anti-caelumite terror 
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February 21st, 2007, 12:37 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
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Re: Tension increasing.
Quote:
Rumors go around they seek the secrets of making blood beer. Guard posts around The Holy Churches have increased and beer chambers are being guarded fiercly.
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LOL, I almost spilled my drink! 
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February 21st, 2007, 06:46 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Tension increasing.
Actually we're just informed we should be looking for the secrets of sand beer with the special ingredient of pyramid's debris 
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February 22nd, 2007, 08:24 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Turn 26
Turn 26 is out.
Deadline is Sunday night.
Pasha
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February 25th, 2007, 06:42 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 27
Turn 27 is out.
Deadline is Tuesday.
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February 25th, 2007, 07:30 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Turn 27
So we are forced to fight in the chocking desert heat the seemingly endless hordes that come crawling from beneath the ruins half buried in the sands, though word is that amongst the dunes lies a magnificent city, a prize to covet. Our scouts scour the desert in search of it.
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February 26th, 2007, 11:18 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
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Re: Turn 27
Quote:
WraithLord said:
So we are forced to fight in the choking desert heat the seemingly endless hordes that come crawling from beneath the ruins half buried in the sands, though word is that amongst the dunes lies a magnificent city, a prize to covet. Our scouts scour the desert in search of it.
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Return to your cooler climate, and allow the followers of the One True God Zoser to come under the protection of the armies of C'tis, and we shall have no further quarrel with you.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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