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February 22nd, 2007, 08:14 PM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: MapGen alpha release!
yes, drP came across that bug, im fixing it for the next release, which will probably be this weekend
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February 23rd, 2007, 02:40 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
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Re: MapGen alpha release!
sorry but the initial post doesnt tell if this generator works for Dom3 as well. Does it ?
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February 23rd, 2007, 03:31 PM
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Sergeant
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Join Date: May 2004
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Re: MapGen alpha release!
yes, the maps only have dom2 terrain types right now, but they work with dom3. there are a few bugs that i am working out right now, but i should have them set to rights by this weekend, so you may want to wait until i get the next release out before downloading.
actually, i was wonderring if there is any interest in an option that will make maps that are dom2 compliant or if everyone has moved on to dom3.
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February 23rd, 2007, 05:09 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Re: MapGen alpha release!
I suspect that anyone who hasn't moved on to dom3 won't be reading this forum 
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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February 26th, 2007, 01:35 AM
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Sergeant
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Join Date: May 2004
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Re: MapGen alpha release!
i'm fairly sure i've fixed the terrain problem. next i will try and get the sea level function working properly, then release v0.51
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February 27th, 2007, 02:33 AM
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Sergeant
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Join Date: May 2004
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version 0.51 alpha release
version 0.51, see the changelog for details. the sea level and province terrain bugs have been fixed. the changelog also has a few things that i hope to implement in 0.52 listed.
cheers
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February 27th, 2007, 02:16 PM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: version 0.51 alpha release
there was a small error in the change to the heightmap algorithm. taking down attachment in post above, will recompile and repost v0.51 tonight
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