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February 24th, 2007, 01:13 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
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Re: New Dawn - need players and server
Quote:
lch said:
Okay, it seems like everything that needed discussion is clear now(?),
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Clear as mud! Where do we stand on blessings, truce, etc.?
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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February 24th, 2007, 08:42 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: New Dawn - need players and server
Oh well, if you need more time for discussion that's cool, then I have more time to setup the server... 
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February 24th, 2007, 12:25 PM
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Sergeant
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Join Date: Feb 2007
Location: Berkeley, CA
Posts: 259
Thanks: 4
Thanked 1 Time in 1 Post
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Re: New Dawn - need players and server
I would agree to any of the proposals presented. Consider me a yes vote.
My preference is for as little nerfing as possible.
I think no Imprisoned pretenders is a good one. No war for 10 turns sounds a bit contrived, a little stilted for a wargame, but I would agree to play with it.
SR
__________________
"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
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February 24th, 2007, 12:47 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
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Re: New Dawn - need players and server
Quote:
StrictlyRockers said:
I would agree to any of the proposals presented. Consider me a yes vote.
My preference is for as little nerfing as possible.
I think no Imprisoned pretenders is a good one. No war for 10 turns sounds a bit contrived, a little stilted for a wargame, but I would agree to play with it.
SR
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No imprisoned pretenders would be acceptable to me, too. I would prefer not to have a 10 turn truce.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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February 24th, 2007, 01:14 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: New Dawn - need players and server
One does not need imprisoned pretenders for dual blessing, BTW, but whatever you agree on is fine to me. I can have the server up as soon as you're ready to go, the problems I had are sorted out so far.
I'd suggest that everybody sends me his designed pretender by mail later on so that I can start off the game by myself and I know how to contact a player in case he becomes inactive in the game.
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February 24th, 2007, 02:05 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
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Re: New Dawn - need players and server
Quote:
lch said:
One does not need imprisoned pretenders for dual blessing,
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Sure, but it will force a trade-off on scales.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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February 24th, 2007, 06:17 PM
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Corporal
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Join Date: Feb 2007
Posts: 50
Thanks: 0
Thanked 1 Time in 1 Post
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Re: New Dawn - need players and server
My only concern is getting stomped early on when there's absolutely nothing I can do to stop it. If someone is going to do that then there's really no reason to play--if the other players can't be bothered to allow their neighbors a fair shot at playing the game as well, we should know about it now.
So I'm a little concerned when the 10 turn truce is considered 'nerfing' by some people. It makes it sound like several people are planning on a) going high bless and b) rushing their neighbors straight off.
So I'm pretty unhappy with that. It's something I'd try to solve in-game if it comes up, but I'm not real interested in starting up a game just to be taken out turn 3, and have nothing I can do to stop it.
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