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February 26th, 2007, 03:08 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Province Defence?
Quote:
danm said:
Looks like there is a PD hard cap at 125. I was unable to build more than that in a recent SP game I had "won" and was goofing around in. (default map settings, ME C'tis)
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I think that info is in the game manual, too. Atleast I remember reading about it.
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February 26th, 2007, 03:46 PM
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Corporal
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Join Date: Sep 2006
Posts: 64
Thanks: 1
Thanked 4 Times in 2 Posts
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Re: Province Defence?
Quote:
lch said:
I think that info is in the game manual, too. Atleast I remember reading about it.
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hehe, then my tidbit is redundant on top of being useless
oh well. 
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March 3rd, 2007, 05:25 AM
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Sergeant
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Join Date: Apr 2005
Location: Silent Hill
Posts: 206
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Re: Province Defence?
What would you folks suggest for an alternative to province defense for those nations where PD is useless, such as any of the ape kingdoms?
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March 3rd, 2007, 09:39 AM
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Sergeant
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Join Date: Dec 2006
Location: The wild barbaric north
Posts: 215
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Re: Province Defence?
Quote:
CyborgMoses said:
What would you folks suggest for an alternative to province defense for those nations where PD is useless, such as any of the ape kingdoms?
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well if we are theory crafting here i would say minimal PD(either 1 to act as a tripwire or 10 to catch sneaking enemies) and back up quick reaction forces deployed to cover as many provinces as possible.
Now whether that is worth diverting sorely needed troops from the front lines to cover your rear areas is another matter all together
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March 3rd, 2007, 02:48 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Province Defence?
I dont think any PD is "useless". If for no pther reason than to take the hits while other units do the work. A nation with PD of shooters isnt going to well by iteself, and a nation with PD of infantry isnt either. But for the bow-nation Id buy a commander and some infantry then set them forward so the PD shooters dont get wiped out so quick, and maybe position them to the sides since the PD shooters are going to appear in the middle. Then for a nation of PD infantry Id get a commander and shooters so I can set the shooters to the flanks, and set them back abit so they dont appear on the battlefield too far forward drawing the attacks. And many can benefit from some decent flankers such as knights set for hold-and-attack rearmost.
Try making use of your PD and boosting its weak points rather than ignore it because it does so badly by itself.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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March 3rd, 2007, 05:12 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
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Re: Province Defence?
Quote:
Gandalf Parker said:
Try making use of your PD and boosting its weak points rather than ignore it because it does so badly by itself.
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Yes Gandalf is spot on here. Putting a mage or two to back up your PD can make your PD awesome, especially if you cast spells then retreat at the end. It can make for a effective fighting withdrawl strategy, wearing down a invading army until your main field army arrives.
Another trick I like to do is, a main research centre for your mages, is not to build a castle. Just rely on PD 30+, plus the combined magical power of your researching mages to defend the province. With a castle the mages would after change from research to patrol. You effectively save on the cost of a castle and wasted research time.
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March 3rd, 2007, 05:58 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Province Defence?
Hmmm I hadnt considered the retreat thing. That can make a PD support group VERY multipurpose. Set to the right position and with the right orders, and then retreat. Even if the province goes down, they will move back and support the PD of he next one, then the next, and the next.
Definetly one for the tactic journal.
Gandalf Parker
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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