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March 11th, 2007, 12:25 PM
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Private
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Join Date: Oct 2006
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Re: FQM Quadrant Shapes
I like the log spiral a lot, and I like the idea of a spiral arm quadrant too.
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March 11th, 2007, 01:02 PM
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Corporal
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Join Date: Feb 2007
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Re: FQM Quadrant Shapes
Your Logarithmic spiral looks great.
Is there any way to make the arms have more width as far as instead of only one star system width strings, maybe 3 or even 4 width star system arms? Similiar to MOO3 picture. Perhaps using 255 systems?
In addition to the spiral galaxy format what about a globular cluster that has a very dense core and the further one gets away from the center the more space between the stars.
Also anyway to set up a few warp lines that a very limited but stretch over great distances connecting one corner of the map to another for example.
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March 11th, 2007, 02:03 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: FQM Quadrant Shapes
SE5's map doesn't have enough precision to do very much with thick spiral arms, unfortunately. The map is only 67x49 squares. Plus, when I do place multiple stars into the spiral, it gets really ugly WP lines. Here is an example I had worked on last night:
Raapys:
It only takes as long as determining the a,b,c parameters for the polar logarithmic function. The real kicker is coming up with decent parameters that make layouts SE5 can work with.
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March 11th, 2007, 02:37 PM
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General
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Join Date: Aug 2000
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Re: FQM Quadrant Shapes
What we really need is for SE to support interlinking of maps to make larger play areas. 
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March 11th, 2007, 05:03 PM
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Corporal
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Re: FQM Quadrant Shapes
Fyron, the one you worked on last night actually looks like what I am trying to explain, just with two more distinct arms to fill those larger voids.
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March 11th, 2007, 10:19 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: FQM Quadrant Shapes
If only SE5's map had decent resolution....

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March 11th, 2007, 10:48 PM
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First Lieutenant
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Re: FQM Quadrant Shapes
That's a nice one. Possible to discard those connecting points between the arms?
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March 11th, 2007, 10:55 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: FQM Quadrant Shapes
Sadly no... that is already using a max wps per system setting of 2 (which SE5 only follows on the first pass).
==0==
In depressing news, look what happens with that last spiral quadrant, and 60 systems instead of the full 93...

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March 11th, 2007, 11:08 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: FQM Quadrant Shapes
Ok I'm a liar... d'uh, just fiddle with r! It's not quite as nicely spiraled though...
The 60 system version doesn't turn out quite as badly. Hmm...

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