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  #1  
Old March 23rd, 2007, 12:57 PM

Sombre Sombre is offline
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Progress is very slow, but I'm still working. I've sort of been sidelined by renewed interst in the conceptual balance mod and making CBM friendly versions of my mods (and zepaths too possibly).

Attached is another little preview, this time of a big ole kitty cat. This might end up being a pretender, or it might be a regular cat demon (nekoni) of some kind. It's for Jomon, Broken Swords.
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  #2  
Old March 23rd, 2007, 10:58 PM
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lch lch is offline
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That's not a cat, that friggen thing is bigger than a Minotaur!

I like the updated info on both of your nations very much. Looks like a definately worthy thing to try out.
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  #3  
Old March 24th, 2007, 12:16 AM

Sombre Sombre is offline
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It's not that much bigger than the werejaguar. But yeah, it's not small. I'm still not sure if I want it as the Nekoni graphic or if it's going to be something else, like a special pretender.

It's not bigger than a niefel, anyway ;]
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  #4  
Old March 28th, 2007, 10:53 AM

Sombre Sombre is offline
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I decided to keep the big cat demon as the standard combat elite Nekoni.

Attached is a preview pic of a new commander unit, the Twisted Daimyo, which is able to lead both normal units and demons/undead. This makes it pretty versatile - it's also a scary thug if given the right stuff. These are the highest ranking males in Jomon and even the red Nekoni (previously previewed) fear them.
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  #5  
Old March 28th, 2007, 06:40 PM

BandarLover BandarLover is offline
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Yes, very nice.

Very much looking forward to this mod.
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  #6  
Old March 31st, 2007, 10:31 AM

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The first release of Jomon Broken Swords is now 70% done. You can expect it in a week or so. As with all my mods it will then need playtesting and some extensive balancing changes. It will get a CBM version eventually as well.

Attached is a preview pic of all the new graphics so far. There are other units in the mod that use dom3 graphics, but I still need to improve the graphics for the spirit girls (you can see they look a bit odd right now)

I used some graphics from singularity's domplus mod; mostly as templates, but the yari samurai is all his.

Arga Dis is, quite frankly, giving me headaches. The hoplite and myrmidon graphics are strangely hard to work with. I'll stick at it, but it will probably be at a slower pace than Jomon Broken.
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File Type: bmp 508434-jomon broken preview.bmp (358.6 KB, 253 views)
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  #7  
Old March 31st, 2007, 07:10 PM

BandarLover BandarLover is offline
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Looks great Sombre. LA Jomon is kinda blah to me, so I'll prolly always keep this mod on.
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  #8  
Old May 2nd, 2007, 12:34 PM

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Anyone here played Warwind or its sequel?

I am very tempted to dom3ify the Tharoon, Oblinox, Shamali and Eaggra. Probably as two races (Sun alliance and Overlords) rather than 4. Although warwind had some scifi and futuristic stuff in there, it was mainly fantasy and would translate very well. I think some of the graphics could be used as base templates too.

Rough ideas,...

OVERLORDS

Tharoon
Race: Nagalike purple guys, 8 AP, high MR, physically a bit weak, but skilled.
Military: Expensive ceremonial guard, assassins and rogues, poisoned and magical weapons, no cavalry,....
Magic: D+S mainly,. Good researchers, excellent but expensive casters.
Priests: Average.

Oblinox
Race: Three legged hippo people. Low MR, good morale, high HP, 10 AP.
Military: Various strong infantry, good prot options. No cav, only ranged are hard to amass elite troops.
Magic: E+F mainly, not a focus of the race, forgebonus.
Priests: Weak.




SUN ALLIANCE

Eaggra
Race: Plantlike guys. Numerous, siegebonus, domspawns.
Military: Excellent rangers, numerous chaff some of which is ranged, some light cav.
Magic: N+E mainly, average level.
Priests: Average.

Shamali
Race: Odd biege humanoids. Almost all sacred.
Military: Almost no prot whatsoever, quarterstaffs and other defensive weapons used, mr based chi attacks and martial arts. Trampling cavalry.
Magic: S+W mainly, all casters sacred, most commanders have some.
Priests: Strong.
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