|
|
|
 |

March 28th, 2007, 09:41 PM
|
First Lieutenant
|
|
Join Date: Jan 2007
Location: New York, NY
Posts: 651
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Balancing the blesses
I think it also needs to be kept in mind that some schools of magic are not as useful as others... for instance, most people would argue that the Water 9 bless is pretty amazing, but water magic itself is kind of meh. I hink there's a reason for that. The air bless isnt great, but then air magic is quite good.
|

March 28th, 2007, 09:52 PM
|
 |
Major General
|
|
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
|
|
Re: Balancing the blesses
I agree with john. the schools that have subpar blesses are also the schools with some of the best magic spells. I think the bless system is fine as is. Its just a tad overpowering when used with certain units in the game.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
|

March 28th, 2007, 10:02 PM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Balancing the blesses
Yep, John raises a good point. I do sort of wish that the death and blood blesses were a tad more useful though. I like to play Mictlan with a Lord of the Night and the bless just ain't great.
|

March 28th, 2007, 10:25 PM
|
 |
Major General
|
|
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
|
|
Re: Balancing the blesses
It's usually the synergies that cause the balancing issues, anyway -- like MOO2's Stargate + Warp Dissipator.
You can't really just balance bits by bit -- because the units and nations they're applied to aren't mirror images. Mictlan and the Ashen Empire respond very differently to blesses, to take extreme examples.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
|

March 28th, 2007, 10:38 PM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Balancing the blesses
There's a certain amount you can do just balancing bit by bit. For instance some units are clearly underpowered, to the extent that they are never built by anyone looking to win. These units can be improved and all it will increase is variety - it won't make a certain nation overpowered.
Not sure that theory can be applied to blesses though.
|

March 28th, 2007, 10:46 PM
|
Corporal
|
|
Join Date: Mar 2007
Posts: 105
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Balancing the blesses
Playing around with fire, i do not see many weaknesses, very good bless, an enchantment that can turn archery fire into fire arrows, one that makes you immortal in combat, very powerful evocation magic(Falling Fire). Is all kinda useful. Water....well cleansing water was good vs undead.  I do not know many impressive spells for water yet... I rather go with fire.  Maybe a weakness of fire is, you can't forge any good armor with it.
|

March 28th, 2007, 10:57 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Balancing the blesses
Fire is clearly the best bless. E9 is not one of the best. 4 prot? That means zip really. Especially when you are being hit by f9 blessed troops with 2 attacks.
N9 is also very good, mostly because regen plus berserk is very powerful.
Water is good on some units that need the quickness.
Air needs help, earth needs help, Astral 9 needs help. never play blood , so no input there.
D9 is "ok" but d9<f9 imho.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|

March 28th, 2007, 11:00 PM
|
 |
Major General
|
|
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
|
|
Re: Balancing the blesses
I don't think fire 9 is clearly the best bless.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
|

March 29th, 2007, 02:48 PM
|
 |
Major
|
|
Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Balancing the blesses
Quote:
Xietor said:
Fire is clearly the best bless. E9 is not one of the best. 4 prot? That means zip really. Especially when you are being hit by f9 blessed troops with 2 attacks.
N9 is also very good, mostly because regen plus berserk is very powerful.
Water is good on some units that need the quickness.
Air needs help, earth needs help, Astral 9 needs help. never play blood , so no input there.
D9 is "ok" but d9<f9 imho.
|
Why don't you play the game the way it is first, discuss what may or may not work with some experienced players and maybe win some MP games? You can't be taken seriously when you haven't even played with every path and come in here spouting suggestions for "improving" the game.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|