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Old March 30th, 2007, 07:39 PM
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Default Re: [OT] Dogscoff\'s free million (currency) idea #

If you really want the OS off, there's a handy switch on the back...
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Old March 31st, 2007, 12:43 AM

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Default Re: [OT] Dogscoff\'s free million (currency) idea #

Argh, when I saw the thread title, I was hoping for a discussion on a currency option in SEV!
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Old April 1st, 2007, 02:10 AM
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Default Re: [OT] Dogscoff\'s free million (currency) idea #

Well, if one player wants to play a 'bank' and the other players agree to uphold a currency standard...
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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Old April 1st, 2007, 11:54 AM
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Default Re: [OT] Dogscoff\'s free million (currency) idea #

I did that in one P&N game when I was playing as a nomad.

Nobody had to agree to anything; they just had to pay the exchange rate if they wanted the resources/ships/tech/credit/etc

http://www.geocities.com/hohoho611ca/catalog.html
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Old April 3rd, 2007, 06:37 AM
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Default Re: [OT] Dogscoff\'s free million (currency) idea #

I knew someone had done it; just couldn't remember who.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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