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April 4th, 2007, 06:24 PM
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Sergeant
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Join Date: Oct 2006
Posts: 247
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Re: Best MA Calvary Unit
Why gift-of-reason a KOA? Giving any commander a 5-gem flight item will allow them to lead KOA's across 3 provinces.
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April 4th, 2007, 06:39 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Best MA Calvary Unit
None of the other Man commanders has 3 moves. KOA makes a good commander, recuperation, forest survival, and a natural 3/30.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 4th, 2007, 06:43 PM
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Corporal
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Join Date: Aug 2006
Posts: 82
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Re: Best MA Calvary Unit
I think you missed the point. Giving boots of flight (5A) to an ordinary non-mounted commander gives him flight and 3 strat move and is cheaper than the gift of reason (>= 20N).
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April 4th, 2007, 07:00 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Best MA Calvary Unit
Nope,
I did not miss the point. heh. and it is a good suggestion. I have done it on occasion. But i guess i just like to have a KOA commander lead them. shrug. Actually wonder why they have no mounted commander? Even acrosphale has a MA mounted commander.
I also typically have nature gems to burn. I rarely have spare air gems, because i start lord forest with 6n 4 e. I use air gems to pump his air up to 5 to get air queens. And i make many items that give arrow protection for my commanders.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 4th, 2007, 07:08 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Best MA Calvary Unit
Man has the infinite knight heroes. Does it not get those in that era? Maybe its only LA
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April 4th, 2007, 07:37 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Best MA Calvary Unit
heroes do not show that often(: and one of its mounted heroes, Berland starts with a command of 10! But i have 2 mounted heroes leading armies of 30+(Berland can command 95 men with 4 exp stars), but i have 4 armies of koa, so i needed to make 2 KOA commanders for the 3rd and 4th armies.
Rhianne, the other mounted commander, with 4 stars, can lead 220 men!
I play man with Lord Forest, 6n 4e, sleeping, 1 turmoil, 2 prod, 2 heat, 3 growth, 3 luck, dom 6. The 3 luck gives me a decent chance at 2 heroes in a long game, sometimes 3-4.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 4th, 2007, 07:49 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Best MA Calvary Unit
You empower your god from 0 to 5 air? Thats sick. I know air is good for buffs but still, thats ALOT of air gems. If you must have air buffs for him empower him once in air, empower an a3 crone in air and have her forge a booster both for her to summon air queens and for your god to have air2. If you cant give up a head or misc slot on your god then empower him twice(i still dont think you should at all) but empowering some-one 5 levels is just plain wrong.
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April 4th, 2007, 07:27 PM
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Second Lieutenant
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Join Date: Jul 2004
Posts: 449
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Re: Best MA Calvary Unit
Quote:
Sorlakind said:
I think you missed the point. Giving boots of flight (5A) to an ordinary non-mounted commander gives him flight and 3 strat move and is cheaper than the gift of reason (>= 20N).
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But one thing that does not do is that the combined group still does not have either forest move or flight, so if there's forests around, you'll still be stopped short of your full 3 movement.
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