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				January 21st, 2002, 01:46 AM
			
			
			
		  
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				Corporal 
				
				
				
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				How do I?
	
			 
             
			
		
		
		
		Make fighter warp capable?  
 
Accoring to the vechile size file ot can be done 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 21st, 2002, 02:04 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: How do I?
			 
             
			
		
		
		
		I'm sorry, but currently you can't make fighters warp capable without losing their special abilities... 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 21st, 2002, 05:26 AM
			
			
			
		  
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				Lieutenant General 
				
				
				
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				Re: How do I?
			 
             
			
		
		
		
		how do i make ships non-warp-capable without making them stack like fighters? 
 
i dont think i can, but if anyone has ideas... 
		
	
		
		
		
		
		
		
			
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				January 21st, 2002, 05:34 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: How do I?
			 
             
			
		
		
		
		You can't. 
 
There are a few pre-defined types, and outside those you can't go. 
 
Ships- can warp, can move, can't stack 
Bases- can't warp, can't move, can't stack 
Fighters- can't warp, can move, can stack 
Sats- can't warp, can't move, can stack 
 
Also, if it can't stack it can't be carried as cargo, and vice versa. Cargo units can not carry cargo themselves- no minelayer sats. 
 
Phoenix-D 
		
	
		
		
		
		
		
		
			
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				January 21st, 2002, 05:44 AM
			
			
			
		  
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				Major 
				
				
				
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				Re: How do I?
			 
             
			
		
		
		
		Here's a wish for SE5, eliminate the difference between "ships" and "units" and make those characteristics definied as abilities such as: 
Can jump warp points := True 
Can be stored as cargo := False 
ect. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 21st, 2002, 09:32 AM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: How do I?
			 
             
			
		
		
		
		I agree.  Dockable ships would be great. 
		
	
		
		
		
		
		
		
			
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				January 21st, 2002, 01:51 PM
			
			
			
		  
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				Brigadier General 
				
				
				
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				Re: How do I?
			 
             
			
		
		
		
		quote: Originally posted by Phoenix-D: 
You can't. 
 
There are a few pre-defined types, and outside those you can't go. 
 
Ships- can warp, can move, can't stack 
Bases- can't warp, can't move, can't stack 
Fighters- can't warp, can move, can stack 
Sats- can't warp, can't move, can stack 
 
... 
  
Bases can move, not sure whether they can warp or not.
 
Rollo  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 21st, 2002, 07:05 PM
			
			
			
		  
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				General 
				
				
				
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				Re: How do I?
			 
             
			
		
		
		
		I do not know why you would mod movable bases.  Why not just create ships instead ??? 
		
	
		
		
		
		
		
		
			
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				January 21st, 2002, 08:55 PM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: How do I?
			 
             
			
		
		
		
		While revising the Devnull mod we gave bases a "Station Keeping Engine" That gave the base movement in combat only.  
We considered giving them standard movment as well, it is possible after all. But we figured like you said, "What's the point? They they would just be big slow ships, and not bases at all", so we didn't do it.     
Geoschmo  
		
	
		
		
		
		
		
		
			
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				January 21st, 2002, 09:29 PM
			
			
			
		  
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				Major 
				
				
				
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				Re: How do I?
			 
             
			
		
		
		
		The station keeping engine is a good idea, let you manuever around the planet a bit. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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