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Old April 26th, 2007, 02:23 AM

alexti alexti is offline
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Default Re: The fatal flaws of scripting mages...

Quote:
Gandalf Parker said:
It sounds like a good idea but I dont know if Kristoffer would go for it.

"Your god tells you to do xxxx, xxxxx, xxxxx, xxxxx, xxxxx but in battle you decide to do it abit differently"
makes more sense thematically than
"Your god tells you to do absolutely nothing in combat"

You could make a stronger case for
"Your god tells you to do xxxx, xxxxx, xxxxx, xxxxx, xxxxx and even though it seems stupid during the battle you do it anyway because you are more afraid of angering your god than the idea of dying".
Maybe it should be tied to the dominion? So for example, if Dominion is 1 the mage would think "Ok, maybe the god exists, but what he knows about the combat? I'm not spending gems on that Rain of Stones he has divined to cast - our Tartarian army should take care of that lone hawk". With dominion 10 it would be different story: "That lone hawk doesn't seem to be too dangerous to us, but what do I, mere mortal, know - God must have his divine plans - Rain of Stones it is!"
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