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April 26th, 2007, 10:08 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Nominate the most useless spell here!
.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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April 26th, 2007, 10:17 PM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
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Re: Nominate the most useless spell here!
Astral Projection
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April 26th, 2007, 10:18 PM
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Second Lieutenant
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Join Date: May 2006
Posts: 465
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Re: Nominate the most useless spell here!
90% of the Blood Magic combat spells. I think you can count off the nonawful ones on one hand.
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April 26th, 2007, 11:09 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Nominate the [funniest] spell here!
Um, okay. I was going to come up with something, but on reflection I agree with Gandalf. So instead I nominate Polymorph as the funniest spell. The description made me laugh out loud.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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April 26th, 2007, 11:23 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Nominate the [funniest] spell here!
I agree with Gandalf too. He is spot on as usual. Or dot on. Or is that a period? I can't tell.
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April 27th, 2007, 01:13 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Thanked 479 Times in 326 Posts
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Re: Nominate the [funniest] spell here!
I had a comment but edited it out. It was un-gandalf in its tone
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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April 27th, 2007, 01:51 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
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Help! How do you use these 10 spells?
Okay, I've renamed the thread subject to something more constructive.
My nomination is Blink. What is an effective way to use this spell?
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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April 27th, 2007, 03:21 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Canberra, Australia
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Re: Help! How do you use these 10 spells?
I personally think that 1 of these 3 could be the most useless.
1. Spirit Curse: it costs a death gem to curse while there are other spells that cost no gems.
2 .Bleed: have never been able to use effectively, when with lots of casters.
3.Corpse Man Construction: even with one of the magic items hat increase the amount of corpse men to make, I still find them a waste of air gems.
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April 27th, 2007, 03:36 AM
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General
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Join Date: Mar 2007
Location: Japan
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Rule number one
Okay, slightly breaking rule #1, but here's the Spirit Curse description:
"The caster summons a malign spirit from the underworld and coerces it to curse an enemy. In return, it is set free to wreak havoc on the living. The spirit never joins battle."
I've happily used Spirit Curse a few times in the early goings, playing Agartha. I didn't notice any extra havoc, but maybe I wasn't looking in the right place.
Does the "wreak havoc on the living" mean anything different than the "curse an enemy"? Is it just flavor? Or does something happen to the population where the battle is fought?
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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April 27th, 2007, 03:40 AM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
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Re: Help! How do you use these 10 spells?
Opposition is inferior to Soul Slay (lower range, restricted to magical beings) and a level-6 spell. AFAIK, useful only if you're going up the Enchantment tree anyway.
Stellar Focus is pretty dubious. Ench 7 and 30 gems for 5 pearls per turn. It would be okay if it weren't taking up a global slot, but by the time you get it there's pretty much always going to be another global somebody would rather have up, so you'll have to cast it with 100+ pearls to prevent it from getting dispelled, at which point it's just as cost-effective to invest in clams instead.
Gift of Nature's Bounty, on the other hand, sounds like an awesome global but I've never cast it.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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