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  #1  
Old May 5th, 2007, 08:43 AM
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Default Re: New Nation: Sylvania (Elves, son!)

A cool mod (and i am quite an elf hater ).

I discovered one potential minor bug though:
The lance glade rider has as weapons a light lance and the eldar blade. He has no ambidextrousity though, so his 2 weapons have only 4 and 6 attack !
And i also have a hard time to imagine how you can fight with a lance and a sword.
Furthermore he has even a shield.

Another little bug in the nametypes:
#addname "Anardil of Sylvnaia"
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Old May 5th, 2007, 10:01 AM

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Default Re: New Nation: Sylvania (Elves, son!)

I think Zepath may have left the forums, but I'll certainly fix those issues when I make the CBM version of Sylvania.
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Old June 15th, 2007, 11:34 AM
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Default Re: New Nation: Sylvania (Elves, son!)


Oh - the priestess' description says they are "able to heal the afflictions of mortals", but they don't seem to have a healing ability. Is the description meant to be fluff, or is it an oversight?
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Old June 15th, 2007, 12:38 PM

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Default Re: New Nation: Sylvania (Elves, son!)

They have nature magic, don't they? So they get some healing spells. All the elves have rejuv anyway, so not like you really need healers.
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Old June 16th, 2007, 12:48 PM
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Default Re: New Nation: Sylvania (Elves, son!)


Yes, but the description makes them sound like they can heal wounds, rather like Arco's priestesses. Very handy for non-elf troops, and most of all, the pretender.
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Old June 17th, 2007, 06:55 PM
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Default Re: New Nation: Sylvania- bugs

As posted in the modded nations game thread - Sylvania's Phoenix Guard still has a Fist for a weapon, instead of the golden bardiche they're supposed to have. Likewise, the Enchantress, Loremaster, and Priestess only have fists for weapons, which might be by design, but seems unlikely (as they probably should at least have a knife, eldar dagger, something).

In addition, the lance Glade Rider doesn't have a sword like it should, only Light Lance and Hoof - should presumably have an Eldar Blade as well.
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Old June 17th, 2007, 09:03 PM
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Default Re: New Nation: Sylvania- bugs

Bug isn't in Sylvania, it's in the combination nations mod.
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