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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old May 12th, 2007, 03:05 PM
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Default Other events

At present, effect 10042 can only send ten events, unless I'm messing up.

It'd be nice if we could send all the other events as well.
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Old May 23rd, 2007, 04:35 PM
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Default More age manipulations

I want spells to make my units younger (other than the caster.)

I tried fiddling with various #spec for effect 10101 (youth), and no dice - only the caster gets younger.

I can create combat spells that en-youthen my entire army with effect 101, BUT I can't get the computer to cast them.

I could get around this either if I could mod the secondary effect field for spells (which we need anyway, sooner or later) or with an AI priority change for effect 101 - so that the AI would allow it to be cast in combat (presently won't do so even if scripted to do so, AFAICT.)

Alternatively, a variant on effect 10041 (flames from the sky) that did age instead of hp damage, if it happens to exist by some generative rule (I tried 10151 and that wasn't it), or if it could be added, would be even better.
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Old May 23rd, 2007, 10:42 PM
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Default younger units

I'll second that-we need spells to make other units younger. And ritual spells, not combat, because that's kind of cheezy to have people getting younger in the middle of a battle.
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Old May 24th, 2007, 12:41 PM
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Default Other intrinsics

I don't see these intrinsics in-game, but if they're supported in the binary and unused, I'd like to be able to mod them (on units, as opposed to spells or items):
lucky, soul vortex, mossbody.

Also the different seasonal bonuses would be nice to mod (copystats also gets you animal and ethereal, among other things.)

Not a priority thing, though.
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Old May 25th, 2007, 03:16 AM

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Default Re: Other intrinsics

Don't know if this has been mentioned, but it would be really useful if Morale set to 99 made the unit automatically be in a berserk state in battle.
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Old May 25th, 2007, 06:04 PM
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Default Re: Other intrinsics

Male units with #seduce (and I assume #succubus) appear to seduce other male units. I'd like to be able to make units seduc females (would be nice if male units did that by default.)
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Old May 26th, 2007, 09:31 PM

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Default Re: Other intrinsics

I suppose that an incubus (male succubus who seduces females) unit would not be unreasonable. I'm sure that pans or satyrs might be able to seduce the women as well.
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