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May 14th, 2007, 12:21 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
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Re: Dud nations
LA Abysia is a fairly nice blood nation but i personally dont find them that good.
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May 14th, 2007, 12:36 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Dud nations
He asked about LA Abysia.
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May 14th, 2007, 12:46 PM
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Corporal
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Join Date: Jan 2004
Location: Portland, OR USA
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Re: Dud nations
Wish, if you're telling me that Guardian of the Pyres are worth 55g and 28r with stats that can't match up with FAR cheaper units of other nations I suspect you've never played Abysia in MP.
But hey, if you have, please do tell me how those double blessed Guardians worked out for you. I'm curious. And sort of laughing. I'm sort of new and all. Tell me what I'm missing.
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May 14th, 2007, 01:02 PM
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Major
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Join Date: Sep 2005
Posts: 1,007
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Re: Dud nations
well they are cheaper under conceptual balance. so i guess the community has already ceded that point.
I played an MP with them in dom 2. they can hold their own. (just not against qm)
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May 14th, 2007, 04:49 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
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Re: Dud nations
LA Abyssia still gets warlocks, and warlocks still rock.
The Guardian of the Pyre compares fairly to most *late era* sacred units. His purpose is not to kill the enemy - with a 4N blessing he's a good shield wall to prevent the enemy from reaching your anathemants who are spamming fire magic.
LA Abyssia is an extremely poor sacred rusher - so if you evaluate all nations according to face-hugging potential, it stinks.
But it's in the late era for a reason - by the standards of late era nations, their magic is extremely powerful. Their military is uninspiring, but that's fair to balance their devastating magic. I'll admit that LA Marignon is better in most ways.
That said, I'm working on spells for every era of abyssia.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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May 14th, 2007, 05:05 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
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Re: Dud nations
LA abyssia has good battle mages, cheap blood mages (100 gold, sacred), decent infantery, they get 80 extra design points (due to heat 2) - probably among the top 50% nations.
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May 14th, 2007, 06:58 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Dud nations
The reason that someone will always mention Abyssia on such lists, especially late Abyssia, is that its benefits dont appear to some players. Its particular to the playing style. Of course all of the nations are to some degree which is something I LOVE about this game. But Abysia seems like a good idea for using the fire auras in head-to-head combat, then when they try it doesnt seem to work out as well as expected. Finding its other benefits involves working in areas that might not be apparent to the kinds of players who try it looking for a super army.
I think thats part of any nation. Anytime there DOES seem to be an agreement about a weak anything (nation, spell, units, strategy) it tends to make me focus on it to try and develop a use for it. I think that many of the expert players do the same thing but being an expert player tends to go hand in hand with not telling everyone when you discover such things.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 14th, 2007, 07:18 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
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Re: Dud nations
I disagree on one point, most so called experts that you talk to do what they can to give constructive advice and their opinion in matters.
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