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Old January 24th, 2002, 11:14 PM
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Default Re: SEIV Gold Demo does *not* have TCP/IP

I play a game called netrek that uses UDP connections to update a REAL TIME game. This game deals with up to 8 players per side in a real time fashion with weapons firing, planets being taken etc. As a user who was on dialup I can easily play on a server with no real slow down. Now hosting it would be a different matter altogether but that is due to the amount of bandwidth involved and not the difference between TCP and UDP.
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Old January 24th, 2002, 11:25 PM
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Default Re: SEIV Gold Demo does *not* have TCP/IP

quote:
Originally posted by Baron Munchausen:
And honestly, isn't it just plain stupid to be a HOST on dialup? Only clients should use dialup. The host should be on DSL/cable or some other broadband.

Valid point. Mea culpa.

I know I won't be hosting anymore TCP/IP games unless I get DSL. I think it was a good thing to try though for testing purposes.

Although, even when Tampa was hosting it (He's on DSL, right?) there were times when it seemed that the first players were done before the Last players got their file. And this was only with a few people. Imagine 10 or 20. (Although I think it unlikely anybody could get that many Online at once for a TCP/IP game anyway.)

The limiting factor may simply be the sequential transfer rather than the UDP/TCP.

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[ 24 January 2002: Message edited by: geoschmo ]

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Old January 24th, 2002, 11:42 PM
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Default Re: SEIV Gold Demo does *not* have TCP/IP

But does it really matter if the host is on DSL, if all of the other players are on dialups? Again this makes me think the sequential transfer is true culprit, not the speed of the host, or the UDP/TCP.

Afterall XY < X^Y, if X>2 & Y>1

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Edit: Corrected my equation

[ 25 January 2002: Message edited by: geoschmo ]

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Old January 25th, 2002, 01:40 AM
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Default Re: SEIV Gold Demo does *not* have TCP/IP

Or, you could always use the PBW RTC when 1) the gold disc comes out and 2) we get the server back up and running

Richard: you play Netrek? Wow... it has been a LONG time since I played that. Will have to check it out again...

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Old January 25th, 2002, 03:33 AM
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Default Re: SEIV Gold Demo does *not* have TCP/IP

Yeah I go by Canute on most servers and Cold Pizza on my League Team.

I actually just picked it up about 6 months ago or so, I used to play a LONGGGGG time ago back in college back in 92-94.
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Old January 25th, 2002, 12:41 PM

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Default Re: SEIV Gold Demo does *not* have TCP/IP

What's "netrek"?
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Old January 25th, 2002, 04:41 PM
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Default Re: SEIV Gold Demo does *not* have TCP/IP

www.netrek.org
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