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  #1  
Old June 4th, 2007, 06:17 PM
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Default Re: Armadillo - new game (recruiting)

> I'll add links to the mods to the first post shortly. Instructions for uploading your pretender are earlier in this thread somewhere

Hmm, mods. Does that mean that I have to remake my pretender? I kind of liked Destroyer and Persecutor of Youth!
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  #2  
Old June 4th, 2007, 06:46 PM
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Default Re: Armadillo - new game (recruiting)

That is, indeed, a fun name

You'll want confirmation from the guys in the know, since I'm computerilliterate, but I seem to remember having been told that those specific mods have no influence on pretender creation, so you can keep your decrepit old god.
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Old June 4th, 2007, 07:08 PM

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Default Re: Armadillo - new game (recruiting)

Amhazair is right, you don't need the mods when making pretenders.

Pretty much the only mod which does affect pretender design is the Conceptual Balance mod.
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Old June 4th, 2007, 07:35 PM

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Default Re: Armadillo - new game (recruiting)

Okay, I've decided I can form no real preference between Jotunheim and Atlantis. So, we have Man, Jotunheim, Atlantis and Oceania between me, Fal, zakna and Jazzepi. I will take whichever of Jotunheim and Atlantis someone doesn't choose first.
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Old June 4th, 2007, 08:49 PM
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Default Re: Armadillo - new game (recruiting)

Okay. I'll go ahead and play man Let me make up a pretender and mail it in.

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Old June 5th, 2007, 04:09 AM

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Default Re: Armadillo - new game (recruiting)

Just so people know how fast to design their pretenders and so on, I would really like to get this game started by Thursday (or before of course, if everyone ends up being quick).
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Old June 5th, 2007, 07:16 AM
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Default Re: Armadillo - new game (recruiting)

Having reconsidered my time constraints, I'm going to have to drop out of this game. Sorry! T'ien Ch'i is now up for grabs.
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Old June 5th, 2007, 07:35 AM

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Default Re: Armadillo - new game (recruiting)

Okay, no worries Sandman. We now have one free slot then.
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Old June 5th, 2007, 07:38 AM

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Default Re: Armadillo - new game (recruiting)

Last night I tried out this map with my pretender and all 22 players. I was crowded in a corner and only managed to grab 5 provinces before being boxed in. I suspect that some players will have it as bad as I did, while others will get lucky with significantly better expansion opportunites.

Since Tien Chi bowed out, we might want to consider limiting the game to at most 21 players to slightly limit the crowding.
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Old June 5th, 2007, 08:19 AM

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Default Re: Armadillo - new game (recruiting)

I'm easy either way. You're probably right actually, but there is something exciting about getting all 22 nations in. Anyway, if other people think I should close the game at 21 players, I'm happy to do that.
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