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January 29th, 2002, 01:14 AM
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Corporal
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Join Date: Dec 2001
Location: Philadelphia
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Re: Drone and Anti-Drone Tactics?
I was thinking some Plague bombing drones would be interesting if you could sneak in and launch against all the planets in a system simultaneously.....
However in the demo you can't put a Plague Bomb on a Drone. But I would imagine it would be easy to mod this in if desired.
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January 29th, 2002, 02:26 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: Drone and Anti-Drone Tactics?
Oh, the other anti-drone tactic one beta tester (forget who - sorry) found was to build anti-drone-drones - cheap-o drones that ram other drones. Of course, you have to have them on hand in the right place at the right time.
PvK
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January 29th, 2002, 04:54 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Drone and Anti-Drone Tactics?
it should be easy enough to defend planets with anti-drone-drones. or ramming fighters?
what about point-defense drones? that would be sort of anti-droneish, but would work for overcoming fighters and missiles as well. and cheaper than building PD ships for your fleet.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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January 29th, 2002, 12:48 PM
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Colonel
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Join Date: Jan 2001
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Re: Drone and Anti-Drone Tactics?
I may have overlooked this in the demo Version but is there any way I can control the launch of the drones in simultaneous games or strategic combat??
If not this will be the big weakness of the drones: Image your colony where you store some 50 drones and then an single enemy colony ship stumbles into the sector and all drones are launched automatically and therefore lost!!
I would hate that.
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January 29th, 2002, 05:15 PM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
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Re: Drone and Anti-Drone Tactics?
In the demo, what were the limitations set on the drones as far as weapon types/engines/supply?
PVK mentioned if your were within 1 turn of wormhole they they could hit, what is the range restriction, in regards to lauching thru wormhole at a planet in a particular system. (I think I said what I mean) Also did anyone lauch drones thru wormhole at defending Battle Station or ships, if so what happened?
just some ideas mac
__________________
just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
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January 29th, 2002, 05:33 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Drone and Anti-Drone Tactics?
quote: Originally posted by Q:
I may have overlooked this in the demo Version but is there any way I can control the launch of the drones in simultaneous games or strategic combat??
If not this will be the big weakness of the drones: Image your colony where you store some 50 drones and then an single enemy colony ship stumbles into the sector and all drones are launched automatically and therefore lost!!
I would hate that.
You have a point there, but I am not sure what could be done about it. Part of the definition of Drones, whether we like it or not, is that they can't be recovered once they are launched. I don't see that being changed. And there is no function to prevent them from being launched in combat that I am aware of. I suppose you could build a space station in orbit with cargo bays and no drone launchers and store them there.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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January 29th, 2002, 05:33 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: Drone and Anti-Drone Tactics?
Mac- IIRC, drones cannot be launched thru a wormhole. They do not have a "warp" command. In order to get drones moving, you must give an "attack" command against a target (ship or planet). Of course you could still order an attack on a planet on the other side of the wormhole to get the drones move through.
Rollo
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