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  #1  
Old June 7th, 2007, 09:12 PM
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Aristander Aristander is offline
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Default Re: New game for new/newish players (recruiting)

There are signs of an ancient force, a nameless fear inhabiting the land. A deep darkness comes over the mountain and woods. The natives whisper of the return of an ancient God. They name the land the mountain and woods of the God. Then suddenly out of the deepest and darkest woods the eyes, ears and mouth of the new lord reawaken.
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Old June 8th, 2007, 08:31 AM

llamabeast llamabeast is offline
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Default Re: New game for new/newish players (recruiting)

Cor - if it ever runs out of processing juice, I'm sure we'll find a way round it. I'll be pretty shocked if that happens though. Gandalf reckons a computer can run about 10x as many PBEMs as network games. I'd put the capacity of the LlamaServer up somewhere near 100 games, although that's a completely wild guess.

Coding is not particularly hard by the way, you just have to be taught. My older brother is a computer programmer and got me started as a kid, so I had a big advantage.
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Old June 8th, 2007, 08:46 AM

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Default Re: New game for new/newish players (recruiting)

Guys, I'm going away for the weekend to visit my girlfriend's parents in a few hours, and I'm strictly forbidden from doing anything server related. So, hopefully there will be no problems. I will PM the admin password to Cor (chosen arbitrarily), so he can postpone the turns if anyone requests it.

I've e-mailed StrictlyRockers to ask him to take his turn, by the way. Perhaps this game has a one-player-won't-take-his-first-turn curse?
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Old June 8th, 2007, 12:55 PM

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Default Re: New game for new/newish players (recruiting)

My email is corlew at gmail dot com. If anyone needs a postponement. or you can post to this thread, but my email is faster.
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Old June 8th, 2007, 04:22 PM

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Default Re: New game for new/newish players (recruiting)

Quote:
llamabeast said:
I've e-mailed StrictlyRockers to ask him to take his turn, by the way. Perhaps this game has a one-player-won't-take-his-first-turn curse?
Certainly starting to look that way.
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Old June 9th, 2007, 06:21 AM
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Default Re: New game for new/newish players (recruiting)

we are just waiting on Pythium to finish turn 2.
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Old June 9th, 2007, 12:50 PM

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Default Re: New game for new/newish players (recruiting)

I was the slowpoke this time, sorry. Did my turn.

I note in my defence that I was 24 hours early, however...
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Old June 11th, 2007, 02:19 AM

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Default C\'tis Benefits from Worthy Heroes Bug

It seems that one of the worthy heroes belonging to C'tis (played by me) has a bug that is a little overpowered. Turin, the person who is responsible for creating the mod, has been notified and has issued a fixed version. Which is pretty impressive given he fixed it less than 12 hours after I notified him of the problem.

Below is a quote of post he made in another thread (another llamserver game in fact)

"For your info, I had a nasty bug with one of the heroes( the sentient hydra) in Version 1_7 of my worthy heroes mod that gave him the wrong and pretty overpowered domsummon. It affects EA Sauromatia, MA C´tis and Pythium.
The fixed version is uploaded here:

http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1 "

We should wait until llamabeast is back on deck before we make a decision as to how to proceed. I imagine we will all have to apply the fixed mod - BUT PLEASE WAIT UNTIL LLAMABEAST TELLS US HOW TO PROCEED. I will send him a PM telling him of developments.

I will not make use of the domsummoned units to aid my expansion and so make sure I do not advantage from this bug.
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