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June 11th, 2007, 01:31 PM
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Captain
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Join Date: May 2004
Posts: 947
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Re: Invisible Swarm
Server status: waiting on Jurri like he said we would be, Quickhost on, but no time limit. When Jurri takes his turn, I will post here and set the timer to 24-h.
An idea: I like to play with score graphs off, because they just give too much information, but at the same time, I am intensely curious about them. I'd like for there to be an option to give the score graphs once every 25-50 turns or so, you know what I mean? Just so we can have a glimpse.
So, my idea is for us all to make a post with the following information: # of provinces, income, gem income, current research, # of castles, and maybe upkeep as well.
We could set a time to do this (it wouldn't have to be right now), and then we could do it every 25 turns or so. But, since I didn't mention this when I made the game, we'd only do it if everyone agreed to it. If one person doesn't want to divulge their secret info, we'll just forget about it.
Of course we would be relying on people's honesty, but I pretty much trust all dominions players until they prove me wrong, so I don't think that would be an issue.
What do people think? Good idea or bad idea?
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June 12th, 2007, 09:26 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Invisible Swarm
Or you just host with the --scoredump option (or whatever it was) every couple of turns and post the HTML file that it generates...
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June 12th, 2007, 11:56 AM
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Captain
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Join Date: May 2004
Posts: 860
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Re: Invisible Swarm
Ah, I'm really sorry but it seems like I'll be unable to take my turns until at least Friday. (I am visiting some relatives, you see, and have apparently forgotten to pack my copy of Dom3.)
So, I'll see if I can't scare up a sub for the time being: it's not too time-consuming a position to play, so there should be little trouble. If you're in a real hurry to get the game back moving again, feel free to put the timer back on: at least then I'll have some added motivation to get someone to input some orders for me 
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June 12th, 2007, 12:57 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
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Re: Invisible Swarm
Howdy folks; I'm going to be a poor imitation of Jurri for the next few days... I think I should be able to manage a 24h quickhost.
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June 12th, 2007, 01:44 PM
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Captain
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Join Date: May 2004
Posts: 947
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Re: Invisible Swarm
Hey Jurri, you just declared war on me, and now you say your position is not very time-consuming to play?? That's confidence for ya! Admittedly, my armies are retreating from your sacred giant and statue hoard, but who knows, the tide might turn at some point..
Now I'm wondering what you told Ygorl to do regarding me. "Just crush him, shouldn't be a problem." ?????
I think you're in trouble if that's the case!
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June 12th, 2007, 05:08 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
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Re: Invisible Swarm
Essentially... 
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June 12th, 2007, 06:07 PM
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Captain
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Join Date: May 2004
Posts: 860
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Re: Invisible Swarm
Hehe, the map is so small that there really aren't that many decisions to make. So, while the position is anything but easy, it shouldn't take too much time to make the couple necessary decisions per turn.
Oh, yeah, I don't think it would add anything to the experience to reveal our secret strengths; it would be interesting to try those scoredumps in some other game, though.
And, thank you to Ygorl for rising to bat! He's fought me in so many games already, that he'll probably play more like me than I do myself.
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June 20th, 2007, 09:23 AM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
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Re: Invisible Swarm
Is it just me, or is the server down?
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