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June 30th, 2007, 07:11 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Chinchilla - Game for new/newish players (open
Quote:
IndyPendant said:
One request: could you please *please* PLEASE turn renaming on? Tien-Chi has so many magic path options, I've taken to naming my mages for their paths, because it was driving me *NUTS* having to click on each. and. every. mage. I. built. to find the one(s) with the path I needed.
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You know, you should try hitting F1. It works wonders to find just the mage that you want.
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June 30th, 2007, 07:36 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chinchilla - Game for new/newish players (open
Okay, we're starting! You should get the first turn in the next couple of minutes. Let me know if there's any problems.
I just arbitrarily decided to use the Worthy Heroes mod, because it's fun. I hope that's okay with everyone. It just adds some interesting national heroes to each nation, and makes sure every nation has some heroes. I'll attach it to this post. Just unzip it and place the contents in your dominions3/mods folder.
The first turn will have a 48 hour timer in case anything goes wrong, subsequent turns will have 24 hours. The first turn only takes about a minute though, so we definitely shouldn't need the 48 hours (unless something goes wrong, of course).
Edit: Fixed the attached mod file for the naming error I mention further down in the thread.
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June 30th, 2007, 07:37 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chinchilla - Game for new/newish players (open
Inevitably I bungled the start. Hang on a few minutes...
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June 30th, 2007, 07:57 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chinchilla - Game for new/newish players (open
I decided to place the start positions by hand. I'd just like to say it's impossible, so when you end up with a weird start position please bear that in mind!
Actually only one person is starting in a genuinely odd position with only three neighbours, and I'm going to add an iron mine to one of the adjacent provinces to make it better for them.
Edit: Not true in the end, I managed to put everyone in a reasonable spot I think.
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June 30th, 2007, 08:40 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Chinchilla - Game for new/newish players (open
And we're off!
Sorry for the slow start on this game by the way. It's been like herding cats.
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June 30th, 2007, 11:54 AM
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BANNED USER
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Join Date: May 2007
Posts: 68
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Chinchilla - Game for new/newish players (open
well, i can't get it to work.
"you need the following mod installed: heroes1_7.dm",
after i unzipped all the mod files to my \mod\.
just let you know, that mod worked if i play it in a test run. and meh, i don't appreciate a mod at last minute...really. no offensive, but it would make me happy if i knew there's one earlier, so i can adjust my pretender design....you know, the luck/misfortune things. =)
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June 30th, 2007, 12:00 PM
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Corporal
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Join Date: Oct 2001
Posts: 78
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Re: Chinchilla - Game for new/newish players (open
Meow! 
Thanks llamabeast for the work to setup!
Good game all.
Salute.
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June 30th, 2007, 12:02 PM
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Corporal
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Join Date: Oct 2001
Posts: 78
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Chinchilla - Game for new/newish players (open
Heya,
Getting same error:
"you need the following mod installed: heroes1_7.dm",
after i unzipped all the mod files to my \mod\.
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