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Old July 3rd, 2007, 02:08 PM
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Baalz Baalz is offline
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Default Re: use of bane lords

Just so happens that I was playing around with woundflame last night...gave it to a water queen and her recuperation/regeneration stayed solidly ahead of the disease (she stayed diseased but always had full hp and I only ever saw one affliction that went away after one turn). Anyway, seems like the plague infection is based on a MR check, so to get it started you need to hit the unit, not kill them, AND have them fail a MR check. The cool thing though is once it is started, it seems to spread fairly rapidly even in high MR units, I'm guessing maybe they have to make a MR check for each plagued unit next to them so they're quickly making half a dozen checks a round. Quickness is a good thing to get, obviously it doubles your chances of starting a plague each round.

One interesting side note, the plague not only causes 1 hp/round of damage, it also causes a mild amount of fatigue damage each round. Pretty annoying when my 0 encumbrance water queen went up against a large group of skin shifters and everybody ended up just taking a nap while their regen stayed ahead of the plague...:/
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