|
|
|
 |
|

July 6th, 2007, 12:28 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Best Unit in the Game... Any thoughts?
It does take some doing to get Tartarians, but it's worth doing and there are death summons which can help many nations climb up to it. To get started you need a D2 mage, or a D1W2 or D1S3. Then you can summon something with D3, boost to D5, which lets you summon a D4, then you can probably find something to boost him to D7.
Then... you get to summon pretender-class guys for 10 death gems each turn. They're certainly worth GOR'ing and healing, but are very strong even without it, and give you more high-level random magic.
|

July 6th, 2007, 01:04 AM
|
 |
General
|
|
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
|
|
Re: Best Unit in the Game... Any thoughts?
The FAQ states that for removing undead afflictions, you need either the Chalice or Gift of Health. I've got a few Faery Queens sitting around 'Heal'ing in one game, and while they managed to patch up a few devils, I haven't noticed any of my Tartarians healing at all.
Has anyone had any success healing Tartarians without the Chalice or Gift of Health?
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
|

July 6th, 2007, 07:04 AM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: Best Unit in the Game... Any thoughts?
I have a vague recollection that we didn't want them to be healed, making inanimated unhealable, but that might be wishful thinking.
|

July 6th, 2007, 10:24 AM
|
 |
Major General
|
|
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
|
|
Re: Best Unit in the Game... Any thoughts?
Fairy queens are absolutely useless when it comes to healing tartarians, they in particular seem to stuggle to heal feeblemind.
|

July 6th, 2007, 12:24 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
|
|
Re: Best Unit in the Game... Any thoughts?
Gift of health does a rather nice job of curing afflictions on Tartarians. In the one game where I got it up while I had Tartarians I estimate (very rough guess, with a rather small sample size since the game didn't last very long anymore) that afflictions had about 1 chance in 4 of disappearing.
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
|

July 6th, 2007, 03:10 PM
|
 |
Major General
|
|
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
|
|
Re: Best Unit in the Game... Any thoughts?
The chalice is far better it basically heals same turn the tartarian is summoned or the next turn.
|

July 6th, 2007, 03:15 PM
|
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
|
|
Re: Best Unit in the Game... Any thoughts?
I have to like the Frost Father. It has a few weaknesses, namely encumberance of 3, and lack of any reinvig. But I've had one, no equipment, only alt 2 spells, take down fifty undead before falling unconscious. Considering I didn't get any use out of the chill aura, that wasn't bad. If i can get the right gear, he'll be untouchable.
|

July 7th, 2007, 11:05 PM
|
 |
Sergeant
|
|
Join Date: Mar 2006
Location: Germantown, Wisconsin, USA
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Best Unit in the Game... Any thoughts?
I had the combo of Gift of Health and having a commander with the chalice in the same army as some of my tartarans in a recent SP game. This really helped cure all those afflictions.
__________________
Can you destroy the Earth?
Egad! I hope not! That's where I keep all my stuff!
Guide to EA R'Lyeh
|

July 7th, 2007, 06:04 PM
|
 |
General
|
|
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
|
|
Re: Best Unit in the Game... Any thoughts?
Quote:
Meglobob said:
Fairy queens are absolutely useless when it comes to healing tartarians, they in particular seem to stuggle to heal feeblemind.
|
The fairy queens and priestesses with healing cannot heal the undead. To heal the undead only Gift of Reason or the Chalice will work.
__________________
There can be only one.
|

July 6th, 2007, 05:02 PM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Best Unit in the Game... Any thoughts?
Quote:
Kristoffer O said:
I have a vague recollection that we didn't want them to be healed, making inanimated unhealable, but that might be wishful thinking.
|
I think Tartarians would be much closer to balanced (and more interesting) if their starting afflictions could not be healed.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|