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July 6th, 2007, 05:02 PM
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National Security Advisor
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Join Date: Dec 1999
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Re: Best Unit in the Game... Any thoughts?
Quote:
Kristoffer O said:
I have a vague recollection that we didn't want them to be healed, making inanimated unhealable, but that might be wishful thinking.
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I think Tartarians would be much closer to balanced (and more interesting) if their starting afflictions could not be healed.
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July 6th, 2007, 07:05 PM
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Captain
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Re: Best Unit in the Game... Any thoughts?
PvK -- balanced relative to what? I think tartarians -are- balanced relative to other level 9 summons that require 7 levels of magic to cast, don't you? I mean, clearly, it wouldn't be appropriate to have them balanced on a per gem basis with, say, a level 1 summons that only requires 1 or 2 levels of magic to cast (e.g. a Black Servant).
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July 6th, 2007, 08:32 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Best Unit in the Game... Any thoughts?
He is comparing them to living gods, who havn't been tortured in tartatus for millenia. 
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July 6th, 2007, 08:48 PM
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Join Date: Mar 2007
Location: Japan
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Re: Best Unit in the Game... Any thoughts?
Well, Tartarians are a lot cheaper than the Demon Lords. They're also cheaper than Abominations, and it's the 1 in 5 Titan/Cyclops/Spirit that can be kitted out and cast Petrify and buffs that really makes a difference.
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July 7th, 2007, 01:49 PM
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General
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Join Date: Aug 2003
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Re: Best Unit in the Game... Any thoughts?
Best unit is Daughter of Typhon, no question. Pity she is restricted to Sauromatia and serpent cult Pythium 
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July 7th, 2007, 02:44 PM
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Major General
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Join Date: Sep 2006
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Re: Best Unit in the Game... Any thoughts?
Quote:
PvK said:
Quote:
Kristoffer O said:
I have a vague recollection that we didn't want them to be healed, making inanimated unhealable, but that might be wishful thinking.
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I think Tartarians would be much closer to balanced (and more interesting) if their starting afflictions could not be healed.
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I utterly disagree. You would just make another lvl 9 spell fairly useless/boring. Leave Tartarians as is. If you did as you suggest, I would just summon bane lords for 12D gems and never use Tartarians. So you would just remove a fun part of the game. It takes considerable planning and skill to get Tartarians/Chalice or Tartarians/Gift of Health and a decent death/nature income to take advantage of it all. It is most certainly not inbalanced and is very much needed in ending long MP games or long SP games for that matter if you actually want to complete them.
Quote:
PvK said:I don't particularly like research levels having a strong effect on balance.
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Put research upto very hard, then you can battle away with your armies without magic having any real influence.
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