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July 12th, 2007, 11:05 AM
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Corporal
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Join Date: Oct 2006
Location: Florida
Posts: 62
Thanks: 17
Thanked 0 Times in 0 Posts
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Re: SmokyBat - Newbie game - ongoing - Gossip
I understand and totally agree with your aggressive stance on other nations being within two of your starting province.
In my opinion there shouldn't be only 3 provinces between any starting positions.
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July 12th, 2007, 11:13 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: SmokyBat - Newbie game - ongoing - Gossip
I won't go down without a fight- I have some backup plans.
That said, I won't mind losing. I've learned at least two valuable lessons. Since I haven't lost or given up yet, I'll stay silent. But if I do lose, I'll offer a brief, succinct AAR in this thread, describing things I could have done differently to give myself a much greater fighting chance.
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July 13th, 2007, 11:44 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: SmokyBat - Newbie game - ongoing - Gossip
The forces of Jotunheim have taken my capital... Unfortunately, my troops could not stand before the might of Jotunheim without breaking.
Unfortunately, their leaders yet live.
On the other hand, my troops still live, the cowards, and I've taken less casualties- unless you count stupid PD.
I've taken down two-thirds of their bless force, and my pretender has awoken. It's a bit risky, but I still have a chance.
"The entire nation rejoices. Hillary Rodham Clinton, the One who Contains Everything, Lord of Many Names, Bestower of Good Gifts, Lord of the Rock, Enemy of Darkness has awakened."
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July 18th, 2007, 02:37 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: SmokyBat - Newbie game - ongoing - Gossip
Ulm... Do you need to discuss strategy/troop movements w/regards to taking down Jotunheim?
I don't have scouts in your territory, but I can resend my turn if necessary. I'm sending my troops into Anodyr, but don't look forward to an accidental skirmish between our forces. I'm also concerned about the sixty hostile forces in 116. Being undead, they can travel through the water. Do I need to clear a path through 116, 111, or do I not need to worry about their movement paths?
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July 18th, 2007, 03:48 PM
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Private
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Join Date: Feb 2007
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: SmokyBat - Newbie game - ongoing - Gossip
An unfortunate circumstance has happened. I have to take a trip to my moms house and I'll be gone for probably a week.  I'm playing Vanheim in this game, I guess you can just set me as AI.
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July 18th, 2007, 04:11 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: SmokyBat - Newbie game - ongoing - Gossip
Sad to hear. If you want a substitute, you could make a post over here: http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
But that's up to you. Hope things get better.
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July 18th, 2007, 07:36 PM
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Corporal
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Join Date: Nov 2006
Location: Boston The Athens of America
Posts: 143
Thanks: 7
Thanked 10 Times in 1 Post
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Re: SmokyBat - Newbie game - ongoing - Gossip
Atlantis is now one with the Void.
R'lyeh pays its respects to Atlantis which apparently got off to a bad start. I had a good start and my strategy was to find and eliminate you asap. Do not let this quick exit get you down.
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