|
|
|
|
 |

July 20th, 2007, 12:19 PM
|
|
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
|
|
Re: Veturi - LA (Looking for Players)
Would you find 30 hour quichost useful, Hullu?
|

July 20th, 2007, 01:55 PM
|
|
Corporal
|
|
Join Date: Nov 2006
Posts: 119
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Veturi - LA (Looking for Players)
I don't really mind usually, just this once (and well, who knows about future weekends) it would be useful to have you all stall turns like you usually do so they're not moving too fast  It'll probably be 40 hours or so between the time I can do turns this weekend, if I lose a turn, my bad - no panic.
|

July 20th, 2007, 02:24 PM
|
|
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
|
|
Re: Veturi - LA (Looking for Players)
I wouldn't object to temporarily slowing down the game dramatically, or postponing things. Happening in smokybat anyways. I'll just focus on Jaguar and Outriders, then.
|

July 20th, 2007, 03:01 PM
|
 |
Major
|
|
Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
|
|
Lets slow the timer down!
What can I say? I would LOVE to have a bit more time. I managed to get myself
in four games, because it looked as if they were not going to ever start, or at
least would be restarted. All of a sudden, I am at war in each and every one
of them, and one of my subordinates at work has left, so that I have to take care
of his duties.
__________________
No good deed goes unpunished...
|

July 20th, 2007, 03:52 PM
|
|
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
|
|
Re: Lets slow the timer down!
In a standard situation, I'd vote for 30 hour turns. I'd be willing to spring for 48, but I don't think that's ideal.
|

July 20th, 2007, 08:07 PM
|
|
Corporal
|
|
Join Date: Nov 2006
Posts: 119
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Lets slow the timer down!
30 hours effectively gives you two full days if you bother to play the turns as late as possible and play two in a row...
I wouldn't mind slowing down if anyone needs it, 48 hours sounds a bit too slow though.
|

July 20th, 2007, 11:05 PM
|
 |
Major
|
|
Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
|
|
Re: Lets slow the timer down!
I am pretty much stalling. I am still at work, the only way I can do anything is
to remote into my home PC, and I have 9mn. I switched research, and that's it.
Don't tell my boss anyway ;-)
==================
Damn. I am finished. Guys, I am switching to AI. I had forgotten that my army
was lacking supplies. On this turn, it needed 26 extra supplies, which it did not
get. As a result 247 troops got a disease. I really do not see a point in
playing. Sorry to walk out, but feel sick of the whole thing. I am in too many
games, and I have been doing stupid [censored] in all of them. I doubt anyone will
want to take over a nation of cripples.
__________________
No good deed goes unpunished...
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|