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August 7th, 2007, 12:11 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: What can cause Barbarian Uprisings?
Ohh okay  I was just using that word in general.
Jazzepi
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August 7th, 2007, 01:23 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: What can cause Barbarian Uprisings?
Are there any TOTALLY random events? Kristoffer seems to hate putting any in and not giving some sort of variable to it.
Also I want to thank the devs for adding to Dom3 that indepts are susceptable to events. That has made some very interesting games for me.
And how do people feel about the scales which do or do not affect others? As an RPG soloer I might like the pros and cons of dominion being able to bleed over into other peoples areas. Maybe even make use of taking harsh scales, and purpoely working at using the scales of another nation (putting a lab in their domain and purposely avoiding pushing my dominion that direction for awhile). But in player-vs-player games it might be more of an irritation than a usable strategy.
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August 7th, 2007, 01:54 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
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Re: What can cause Barbarian Uprisings?
I think it's great. Enemy dominion pushing in should never be a good thing.
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August 7th, 2007, 04:30 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: What can cause Barbarian Uprisings?
> Are there any TOTALLY random events? Kristoffer seems to hate putting any in and not giving some sort of variable to it.
Some are not restricted in any way, brigand lairs is one among them. Can happen in the sea and on land at any time.
Ill omen likewise, so you can never be sure if this is an attack or just a random event.
Some magic gems events are also unrestricted.
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August 7th, 2007, 04:37 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: What can cause Barbarian Uprisings?
Quote:
Baalz said:
I think it's great. Enemy dominion pushing in should never be a good thing.
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I agree with Baalz completely. For example, I was playing a game with Ry'leh where I took a province nearby an enemy capital. That capital had high magic scales, and I had drain 1. Were I able to harvest his dominion for research I would have moved all my researchers there and gained the benefit of a dominion I didn't pay for.
Jazzepi
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August 7th, 2007, 05:07 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: What can cause Barbarian Uprisings?
OK, checking code:
Common events:
We have a barb horde with misfortune 1.
Knights at misfortune2 and era 2-3
Huge horde with misfortune 3
Necro with death 1, magic 2
Vine men with growth1, magic 1 and forest
Rare events:
Troglos with order 1 or lower
Vampire with magic 1
Villains if you have less then 20 units
Bogus, if not in the game already
Ronin if era 3 (was bugged, could only appear in era 20  )
Ermor attack max 5 dom
Marignon attack ermor
Hydra with heat 0+, swamp
Trolls in mountains
Ancient precense, no precense on the map, forest, growth 0+
Evil frost druid with cold 2 and forest
Pangaea worship with growth 3 and forest
Scorpion beasts in waste
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August 7th, 2007, 05:11 PM
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General
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Join Date: Apr 2005
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Re: What can cause Barbarian Uprisings?
True, but you could still have moved our researchers there and not taken the research penalty from your drain 1 scale.
Enemy dominion can be a good thing, or at least better than your own bad dominion.
It's good that good scales in enemy dominion don't help you though.
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August 7th, 2007, 05:25 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
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Re: What can cause Barbarian Uprisings?
The swing from -1 research to no bonus is +1 total. Moving there for that was not worth it.
The swing from -1 research to +2 research is +3 total. THAT would have been worth spending several turns to cart my units there.
Jazzepi
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