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  #1  
Old March 11th, 2002, 10:31 PM
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Urendi Maleldil Urendi Maleldil is offline
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Default Re: Modding Tools--Component Creator

After playing around with the new movement buttons it seems that a "move to bottom" button would be helpful. Also the ability to highlight and move Groups of components.

!!bug... If a component is moved below the Last entry it loops back up to the top and appears as a blank entry deleting the first one.

[ 11 March 2002: Message edited by: Urendi Maleldil ]

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Old March 12th, 2002, 01:18 AM

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Default Re: Modding Tools--Component Creator

quote:
Originally posted by Urendi Maleldil:
After playing around with the new movement buttons it seems that a "move to bottom" button would be helpful. Also the ability to highlight and move Groups of components.

!!bug... If a component is moved below the Last entry it loops back up to the top and appears as a blank entry deleting the first one.

[ 11 March 2002: Message edited by: Urendi Maleldil ]



Ive now added move to top and move to bottom buttons to the movement panel.

The bug u mentioned has also been fixed, one of those off by one errors in my error checking code

I can see why you might want to have it so that you could highlight Groups of components and move them as a whole, i will have to look into it as i havent used multiple selection lists before. But if its not that different then i'll be able to put it in.
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Old March 12th, 2002, 01:40 AM

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Default Re: Modding Tools--Component Creator

Does the program only work for 95/98 machines? I'm having trouble on a NT 4.0 machine. I'll try it on 98se when I get home, sounds great though!!!
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Old March 12th, 2002, 01:43 AM

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Default Re: Modding Tools--Component Creator

quote:
Originally posted by Val:
Does the program only work for 95/98 machines? I'm having trouble on a NT 4.0 machine. I'll try it on 98se when I get home, sounds great though!!!


It was designed for Win 95/98/ME machines so it hasnt been tested on NT based systems... and since you have had trouble running it i guess NT doesnt like the way my program operates.
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Old March 12th, 2002, 02:11 AM

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Default Re: Modding Tools--Component Creator

I'll test it on some of the other systems we have out here and let you know if it works on XP
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Old March 23rd, 2002, 12:31 PM

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Default Re: Modding Tools--Component Creator

Latest Version of my component modding program (0.71)


-> Added pop up dialog to select the weapon sound file you want to use for a weapon component.

-> Improved speed when deleting items from component list, and moving items.

-> Checked Version compatability with Gold and manually implemented the Launch Drones ability (it was not listed in the abilities.txt file and was not being read in automatically)


**Program is compatible with 1.49 and Gold 1.60**

Im still yet to implement the displaying of the current pic selected or the playing of the current sound selected. I will get to these in between uni assignments...

Component Modder Version 0.71
Program filesize is 96Kb unzipped, 31Kb zipped

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Old March 30th, 2002, 01:27 PM

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Default Re: Modding Tools--Component Creator

Latest program update (0.73)

-> Incorporated suggestion from PvK to allow browsing of weapon families and component families so that modder knows what components are associated with what family

As before program allows graphical browsing of components and easy addition/editing of existing components.


Program Version 0.73
Filesize 100Kb unzipped, 34Kb zipped
Component Modder Version 0.73

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