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Old August 10th, 2007, 03:26 PM
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Velusion Velusion is offline
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Default Re: Massive fatigue spells

Quote:
Kristoffer O said:
You are on track. Max nbr of gems are mage lvl. This includes casting cost and increase lvl cost.

thejeffs example is correct.

Furthermore:
A mage can only use one gem to empower himself during a casting. This is the only way for him to reduce fatigue. He will not use more gems then one to reduce fatigue, and fatigue is only reduced as a side effect of him being temporarily more powerful.
So if you can only use 1 more gems than your level.... where would the max number of gems per mage level come into play?

This thread only succeeded in confusing me.
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Old August 10th, 2007, 03:47 PM
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Default Re: Massive fatigue spells

You can NOT use more gems than your lvl. Not ever.

You can cast a spell of one lvl higher if you have a gem with you, unless the spell cast demands that you use as many gems as the spell's lvl.
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Old August 10th, 2007, 03:49 PM

Wyatt Hebert Wyatt Hebert is offline
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Default Re: Massive fatigue spells

Velusion: This is how I understand it. I have a level 5 mage. He can use up to 5 gems. Spells I want to cast:

Thunderbolt AAA, 75 fatigue (iirc). He will take 25 fatigue+Enc with no gems. Give him 5 gems. He will, most likely, spend 1 gem, making him A6, meaning he takes 12 Fatigue. In this case, he _cannot_ use any more gems. He cannot empower, nor does the spell cost gems.

Now, let's assume there was an A4 spell that cost 2 gems and 200 fatigue. FOr the following gem counts, this is what can happen:

0: Nothing. Not enough gems for spell.
1: Nothing. Not enough gems for spell.
2: Spell cast. Gain 100+Enc Fatigue (200/(5-4+1))
3: Spell Cast with extra gem for empowering. Gain 67+Enc Fatigue.
4: Spell cast, as 3 above, as empowerment limit and spell cost limit have been reached.
5: Spell Cast, as 4 above.

Is this correct, KO?

Wyatt Hebert
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Old August 10th, 2007, 03:56 PM
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Default Re: Massive fatigue spells

Seems correct.
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Old August 10th, 2007, 04:04 PM
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Default Re: Massive fatigue spells

Quote:
Wyatt Hebert said:
Velusion: This is how I understand it. I have a level 5 mage. He can use up to 5 gems. Spells I want to cast:

Thunderbolt AAA, 75 fatigue (iirc). He will take 25 fatigue+Enc with no gems. Give him 5 gems. He will, most likely, spend 1 gem, making him A6, meaning he takes 12 Fatigue. In this case, he _cannot_ use any more gems. He cannot empower, nor does the spell cost gems.

Now, let's assume there was an A4 spell that cost 2 gems and 200 fatigue. FOr the following gem counts, this is what can happen:

0: Nothing. Not enough gems for spell.
1: Nothing. Not enough gems for spell.
2: Spell cast. Gain 100+Enc Fatigue (200/(5-4+1))
3: Spell Cast with extra gem for empowering. Gain 67+Enc Fatigue.
4: Spell cast, as 3 above, as empowerment limit and spell cost limit have been reached.
5: Spell Cast, as 4 above.

Is this correct, KO?

Wyatt Hebert
Um.... so why would he EVER use more than one gem over the casting cost if it has no effect on fatige?

Why is there a max limit of gems per level? Are you saying:

a W3 mage casting a spell that costs 3 gems could not commit an extra gem to help against fatige? In the same vein a W3 mage casting a W2 spell that costs 4 gems would simply not be able to cast it period?
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Old August 10th, 2007, 04:07 PM

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Default Re: Massive fatigue spells

Yes. You can use Gem Cost + 1 or Your level, whichever is lower.


edited due to thinko.
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Old August 10th, 2007, 04:11 PM
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Default Re: Massive fatigue spells

Quote:
thejeff said:
Yes. You can use Gem Cost + 1 or Your level, whichever is lower.


edited due to thinko.

I'm not sure that answered my questions... but I could not be reading it right...
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Old August 10th, 2007, 04:17 PM
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Default Re: Massive fatigue spells

> Um.... so why would he EVER use more than one gem over the casting cost if it has no effect on fatige?

He can't, so he WILL NOT ever use more than one gem .

If the spellcasting system allowed him to, it would have effects, but id doesn't.


> Why is there a max limit of gems per level? Are you saying:

> a W3 mage casting a spell that costs 3 gems could not commit an extra gem to help against fatige? In the same vein a W3 mage casting a W2 spell that costs 4 gems would simply not be able to cast it period?

Correct! That is why no W2 spells cost more then 2 gems. That is, unless someone has modded a spell into uselessness .
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Old August 10th, 2007, 04:22 PM
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Default Re: Massive fatigue spells

Quote:
Kristoffer O said:
> Um.... so why would he EVER use more than one gem over the casting cost if it has no effect on fatige?

He can't, so he WILL NOT ever use more than one gem .

If the spellcasting system allowed him to, it would have effects, but id doesn't.


> Why is there a max limit of gems per level? Are you saying:

> a W3 mage casting a spell that costs 3 gems could not commit an extra gem to help against fatige? In the same vein a W3 mage casting a W2 spell that costs 4 gems would simply not be able to cast it period?

Correct! That is why no W2 spells cost more then 2 gems. That is, unless someone has modded a spell into uselessness .
Ahh ok. It's clear now.

So the only time the max limit of gems per level comes into play is when the gem cost of the spell is exactly equal to the level of the caster in the appropriate path. In that case (and only that case) you could not spend an extra gem to reduce fatige.

Correct?

Edit for the record this is pretty much how I thought it worked... but all the other posters got me confused.
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