Update: 3.06 (probes, Q-ships, fixes) is done and (formerly 3.0.7, now 3.1.0 (fighter & WP rebalance) is nearly done. Next will be (formerly 3.0.8, now 3.2.0 (Intel reworking), which I've started to test and looks like it will work well, but needs more work.
how does the AI handles 3.0.8? is it worth for the single player?
I ask because while i love SEIV and play it constantly i only can play it single player since my work schedule is extremely random (sometimes i can play a dozen turns a day, other times i´m traveling and only can play every week or so...)
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)