|
|
|
|
 |

August 14th, 2007, 11:47 AM
|
 |
General
|
|
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
|
|
Re: Good Troop Summons
Living Statues are good for holding regular enemy troops from advancing and they ignore most arrows because of their protection and large shield. They will fall quickly to any elemental attacks and/or elemental auras.
__________________
There can be only one.
|

August 14th, 2007, 12:34 PM
|
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Good Troop Summons
Bog beasts.
Enough said.
|

August 14th, 2007, 01:33 PM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: Good Troop Summons
They might be N2W1 now Sombre 
|

August 14th, 2007, 01:40 PM
|
|
Private
|
|
Join Date: Jun 2007
Posts: 30
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Good Troop Summons
how to summon cheap and massive troops without using any gems?
__________________
You would not be my first opponent nor will u be my last...
|

August 14th, 2007, 01:55 PM
|
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Good Troop Summons
Play a mod in the 'balancing phase' ;]
KO: Yay! -does the bog beast dance- Any chance of a bog beast migration random event?
|

August 14th, 2007, 02:14 PM
|
|
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
|
|
Re: Good Troop Summons
Summer Lions are rather expensive at six gems apiece, compared to Winter Wolves at 2 apiece. And I haven't played a nation favored with fire magic of any worthwhile amount, yet. So I can't say they are any good, but can throw out some ideas. I'm not a fan of the cost, though.
While not exactly correct, you can consider them the heavy cavalry of summons (though not the elites). They do have low length weapons (bite, claw), but they do have two attacks where Winter Wolves have only the one. The combination of 44 hitpoints and ethereal means that they could, in theory, intercept knights without immediately folding. They lack the power to penetrate heavy armor, though if they can survive a few turns, they'll get the chance to penetrate thanks to fatigue - while they have 0 encumberance, Knights have quite a bit more. Though, a 19 and 17 damage attack are by no means bad if they find a target soft enough.
They've got a size 4, which is a bit of trouble, though mitigated by their ethereal nature, but does allow them to intercept larger forces than size 3 units.
Its worth giving them a try, but it would be an expensive waste to relegate them to cleanup duty. You'd almost certainly want to buff them, as well, though size four makes them a bit difficult to buff with area one spells. Or combo them with spells that are less likely to affect ethereal units.
I'll have to look into what nations do reliably get these, but probably wont, since I'm not a fan of nations with a drop of blood magic.
|

August 14th, 2007, 02:15 PM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: Good Troop Summons
> Any chance of a bog beast migration random event?
I think I can imagine that one 
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|