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View Poll Results: What Is Your Favorite Path?
Air 5 6.85%
Earth 8 10.96%
Fire 1 1.37%
Water 4 5.48%
Nature 6 8.22%
Astral 21 28.77%
Death 15 20.55%
Blood 13 17.81%
Voters: 73. You may not vote on this poll

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  #1  
Old August 15th, 2007, 04:04 PM
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Ferrosol Ferrosol is offline
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Default Re: Your Favorite Magic Path

hmm death or earth depending on my mood voted death though as it is generally more useful
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  #2  
Old August 15th, 2007, 04:13 PM
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Default Re: Your Favorite Magic Path

Earth. Destruction, Blade wind, etc... plus artefacts
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  #3  
Old August 15th, 2007, 04:21 PM
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DrPraetorious DrPraetorious is offline
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Default Re: Your Favorite Magic Path

I voted for Death.

In order of preference to have at 3+:
1) Death
2) Air
3) Fire
4) Earth
5) Astral
6) Nature, Water
8) Blood

In order of preference to have at-least-1:
1) Astral
2) Water
3) Death
4) Blood
6) Earth, Air
8) Fire, Nature

So I guess my least-favorite path is nature . Mainly because it's available on so many independents. If it weren't, 1N would be quite important.
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  #4  
Old August 15th, 2007, 04:24 PM
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Default Re: Your Favorite Magic Path

Air, for fog warriors, mistform, mirror image, thunder strike, lightning, wrathful skies, armour negating magic weapons, shock wave, orb lightning, phantasmal army, horror, air elementals, living clouds...err I am bored now. Is there a bad air spell?!?

My favs in order:-

1) Air.
2) Death.
3) Astral.
4) Nature.
5) Blood.
6) Earth.
7) Water.
8) Fire.
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  #5  
Old August 15th, 2007, 04:45 PM

Nikolai Nikolai is offline
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Default Re: Your Favorite Magic Path

I like Death. It has it all. Combat spells, buff spells, summon spells. Astral is very powerful, Air is devastating until your opponent develops counters, Nature is great for supporting your men.

But Death has it ALL!
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  #6  
Old August 15th, 2007, 05:10 PM

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Default Re: Your Favorite Magic Path

Is it only me liking blood?
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  #7  
Old August 15th, 2007, 05:20 PM

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Default Re: Your Favorite Magic Path

man. I love nature and water.
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  #8  
Old August 15th, 2007, 05:42 PM

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Default Re: Your Favorite Magic Path

Blood baby, blood!

Maybe not as multifaceted as other paths but powerful via sheer brute strength. Getting a slave income of 200+/turn in a MP game is actually feasible, which is not the case for any other types of gems unless we are discussing frickin huge maps. And on that size map I'd have a slave income of 400+/turn!
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