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Old August 31st, 2007, 03:54 PM
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Default Re: Placeholder for new Megagame - Evermore

The game will only have provinces for victory conditions. The question is the time frame in turns before we call the game and the method of valuing the provinces (average how many turns? Just take the last turn?).

I'm 90% sure there is going to be some sort of turn limit. It isn't really feasible in this size game to expect a natural consensus winner in any reasonable time frame.

I'm pretty sure players in Perpetually will simply lose interest eventually as the micromanagement gets outrageous (I know I probably will). Having a turn in mind to shoot for gives players a light at the end of the tunnel and might pull in some players that have passed on Perp because they feel the end game will be never ending (and I tend to agree with them).

While I understand that placing an artifical turn limit might change the game a bit, if it is between that and the game never ending, I'll take the former. Also no one has made it clear to me WHY it's a bad thing. How does it really change the game so much? What will players be doing differently if the game ends on turn 125 and the victory condition is an average of the province count of the last 25 turns?

Also - I can leave the game up for as long players want to play. If people want to keep playing - they can feel free.
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