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September 1st, 2007, 01:18 AM
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Shrapnel Fanatic
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Re: SE5 Beta History 1.51
Raapys said:
Wow, so he's already implemented basic build requirements support?
If by "already" you mean "took almost a year of nagging," then yes.  Pointing him to your thread may have finally let the request achieve critical mass.
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September 1st, 2007, 09:41 AM
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First Lieutenant
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Re: SE5 Beta History 1.51
Oh well, better late than never I suppose. I do miss a
get_empire_specific_facility/ability_count function though.
Anyway, do you know if this works for ships too? That is, is the "Requirements Evaluation Allows Placement" field checked when you add a ship/unit to the build queue?
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September 1st, 2007, 02:14 PM
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Shrapnel Fanatic
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Re: SE5 Beta History 1.51
I am not aware of any requirement function called when ships are added to a build queue, just stuff used at design time. I'm not really sure where such a requirement could be clearly and cleanly specified; putting it in the requirements list for the vehicle would be very confusing with the already existing design requirements.
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September 1st, 2007, 02:16 PM
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First Lieutenant
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Re: SE5 Beta History 1.51
Yeah but that's only checked in the design screen, isn't it?
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September 1st, 2007, 02:45 PM
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Shrapnel Fanatic
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Re: SE5 Beta History 1.51
What's only checked in the design screen? Did you see the post in the 30 seconds it was up before I edited it? 
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September 1st, 2007, 03:16 PM
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First Lieutenant
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Re: SE5 Beta History 1.51
Ah yeah, guess I did. You're right though, it would probably be rather confusing to use it in the existing requirement field for ships and units. Perhaps he can be persuaded at a later time to add an additional field, but I suppose that would take a bit more work to implement.
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September 3rd, 2007, 10:20 AM
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Lieutenant Colonel
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Re: SE5 Beta History 1.51
I see that the pop minister is still not functionnal though. Will it ever get fixed? Does it is not a basic feature, which is also needed by the AI?
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